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IDProjectCategoryView StatusLast Update
0003420Dwarf FortressDwarf Mode -- Jobs, Cancellation and Suspensionpublic2010-10-13 15:16
Reporterseventhmagus Assigned ToLogical2u  
PrioritynormalSeverityminorReproducibilityalways
Status resolvedResolutionduplicate 
Product Version0.31.16 
Summary0003420: Dwarf cancelled job: Needs 10000 bones
DescriptionThis is really a two-part bug-- the first is that it wouldnt recognize a stack of 13 bones as thirteen bones but as 1 bone that had 13 uses (got to make lots of gauntlets yay -_- )
The second part is that if i'm making something, lets say bronze bars, it'll cancel and say something along the lines of "needs XXXXX more copper bars" and that number has been from like 150 to 10,000, neither of which make sense.
Steps To ReproduceHave your dwarves make something for which there arent any materials and watch the message. Or have one stack of bones and try to make bone greaves, or something like that. If you only have one stack of bones, it wont register as having enough material (stack of 13 bones said i needed 2)
TagsNo tags attached.

Relationships

duplicate of 0000040 resolvedToady One "Dwarf cancels Make Cloth Item : Needs 10000 plant cloth" 

Activities

Quietust

2010-10-13 10:16

reporter   ~0013347

Last edited: 2010-10-13 10:18

The "150-10000" issue is completely normal and is only cosmetic - bars have an "item dimension" of 150, cloth has a dimension of 10000, and thread has a dimension of 15000. See 0000040 for more details.

Issue History

Date Modified Username Field Change
2010-10-13 07:44 seventhmagus New Issue
2010-10-13 10:16 Quietust Note Added: 0013347
2010-10-13 10:16 Quietust Note Edited: 0013347
2010-10-13 10:18 Quietust Note Edited: 0013347
2010-10-13 15:16 Logical2u Relationship added duplicate of 0000040
2010-10-13 15:16 Logical2u Status new => resolved
2010-10-13 15:16 Logical2u Resolution open => duplicate
2010-10-13 15:16 Logical2u Assigned To => Logical2u