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IDProjectCategoryView StatusLast Update
0003480Dwarf FortressTechnical -- Generalpublic2014-12-30 20:09
ReporterwRAR Assigned Touser6 
PrioritynormalSeverityminorReproducibilityalways
Status resolvedResolutionunable to reproduce 
Platformx86_64OSLinux 
Product Version0.31.16 
Summary0003480: PRINT_MODE:STANDARD doesn't work on Linux nVidia
DescriptionIf I have PRINT_MODE:STANDARD, DF crashes right after starting:


Loading bindings from data/init/interface.txt
The program 'Dwarf_Fortress' received an X Window System error.
This probably reflects a bug in the program.
The error was 'BadLength (poly request too large or internal Xlib length erro'.
  (Details: serial 18 error_code 16 request_code 135 minor_code 17)
  (Note to programmers: normally, X errors are reported asynchronously;
   that is, you will receive the error a while after causing it.
   To debug your program, run it with the --sync command line
   option to change this behavior. You can then get a meaningful
   backtrace from your debugger if you break on the gdk_x_error() function.)

With PRINT_MODE:2D it works.

The OS is Debian Unstable amd64, the card is nVidia GT 240, I'm using the binary nVidia driver (256.53-2 from Debian experimental).
TagsNo tags attached.

Activities

wRAR

2010-12-14 22:32

reporter   ~0014591

I've installed libgl1-nvidia-glx-ia32 and now PRINT_MODE:STANDARD works, thougn with exactly the same FPS as 2D.

Issue History

Date Modified Username Field Change
2010-10-29 10:42 wRAR New Issue
2010-12-14 22:32 wRAR Note Added: 0014591
2014-12-30 20:09 user6 Status new => resolved
2014-12-30 20:09 user6 Resolution open => unable to reproduce
2014-12-30 20:09 user6 Assigned To => user6