View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0003689 | Dwarf Fortress | Material Properties | public | 2010-11-20 07:42 | 2010-11-20 09:23 |
| Reporter | rephikul | Assigned To | |||
| Priority | low | Severity | minor | Reproducibility | always |
| Status | new | Resolution | open | ||
| Product Version | 0.31.18 | ||||
| Summary | 0003689: Removal of [GENERATES_MIASMA] from biomaterials doesnt stop zombies from spewing it. | ||||
| Description | I've tried adding both [NOSMELLYROT] to creature and removed [GENERATES_MIASMA] from all the material and zombies still produce miasma cloud. Judging from the function of the tags, my good bet is generates_miasma which's causing the problem. | ||||
| Steps To Reproduce | 1) remove [GENERATES_MIASMA] from all material templates 2) gen a new world with said raw 3) keep on embarking until underground zombies show up, or just embark on a demonic fortress with zombies in it, using DFHack's reveal function to check. 4) Witness the lovely purple haze party. | ||||
| Additional Information | Please drop the mist/miasma mechanisms. They are fps killers and should be abolished. Change them to witness-style or something similar instead. | ||||
| Tags | Intentional/Expected? | ||||
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2010-11-20 07:42 | rephikul | New Issue | |
| 2010-11-20 09:23 |
|
Tag Attached: Intentional/Expected? |