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IDProjectCategoryView StatusLast Update
0003748Dwarf FortressDwarf Mode -- Combatpublic2010-11-28 08:45
ReporterOgg the Blinky Sock Assigned Touser6 
PrioritynormalSeverityminorReproducibilityhave not tried
Status resolvedResolutionno change required 
PlatformiMac IntelOSOS X w/WineOS Version10.7
Product Version0.31.18 
Summary0003748: Humanoid (perhaps others) units can display biting powers disproportionate to morphology.
Description"The militia captain bites The Goblin Thief in the left upper leg,
bruising the muscle through the ({cave spider silk cloak})!
"The militia captain latches on firmly!
"The militia captain shakes The Goblin Thief around by the left upper leg,
tearing apart the left upper leg's muscle and bruising the bone!
"An artery in the left upper leg has been opened by the attack, many
nerves have been severed and a tendon has been bruised!"

The dwarf in question is only a Dabbling Biter. He is, however, an Accomplished Fighter and an Adequate Wrestler.
Additional InformationMy suspicion is that the bite is being treated as a valid 'wrestling' hold, and then a wrestling attack is being calculated, which is then doing biting attack damage. However, I haven't been following any discussions of the combat system, so I'm not supposing I'm right.
TagsNo tags attached.

Activities

user6

2010-11-28 08:45

  ~0014274

Although it's a little silly, this is expected behavior at present.

Issue History

Date Modified Username Field Change
2010-11-28 06:09 Ogg the Blinky Sock New Issue
2010-11-28 08:45 user6 Note Added: 0014274
2010-11-28 08:45 user6 Status new => resolved
2010-11-28 08:45 user6 Resolution open => no change required
2010-11-28 08:45 user6 Assigned To => user6