View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0003800 | Dwarf Fortress | Pathfinding | public | 2010-12-10 02:06 | 2010-12-10 06:03 |
Reporter | rephikul | Assigned To | |||
Priority | normal | Severity | feature | Reproducibility | always |
Status | new | Resolution | open | ||
Product Version | 0.31.18 | ||||
Summary | 0003800: [IMMOBILE_LAND] does nothing unless the creature is also [AQUATIC] and lacks [NOBREATHE] | ||||
Description | Creatures with immobile_land can still move unless it is also aquatic and breathing | ||||
Steps To Reproduce | 1) Add [IMMOBILE_LAND] to cow. Spawn cow in the arena, it move around. 2) Add [AQUATIC] to cow. Spawn cow in the arena, it doesnt move. 3) Remove [AQUATIC] from cow, add [NOBREATHE]. Spawn cow in the arena, it move around. 4) Add back [AQUATIC] to cow. Spawn cow in the arena, it move around. | ||||
Tags | Intentional/Expected? | ||||
Date Modified | Username | Field | Change |
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2010-12-10 02:06 | rephikul | New Issue | |
2010-12-10 06:03 |
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Summary | [IMMOBILE_LAND] does nothing unless the creature is also [AQUATIC] and not [NOBREATHE] => [IMMOBILE_LAND] does nothing unless the creature is also [AQUATIC] and lacks [NOBREATHE] |
2010-12-10 06:03 |
|
Description Updated | |
2010-12-10 06:03 |
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Tag Attached: Intentional/Expected? |