View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0003800 | Dwarf Fortress | Pathfinding | public | 2010-12-10 02:06 | 2010-12-10 06:03 |
| Reporter | rephikul | Assigned To | |||
| Priority | normal | Severity | feature | Reproducibility | always |
| Status | new | Resolution | open | ||
| Product Version | 0.31.18 | ||||
| Summary | 0003800: [IMMOBILE_LAND] does nothing unless the creature is also [AQUATIC] and lacks [NOBREATHE] | ||||
| Description | Creatures with immobile_land can still move unless it is also aquatic and breathing | ||||
| Steps To Reproduce | 1) Add [IMMOBILE_LAND] to cow. Spawn cow in the arena, it move around. 2) Add [AQUATIC] to cow. Spawn cow in the arena, it doesnt move. 3) Remove [AQUATIC] from cow, add [NOBREATHE]. Spawn cow in the arena, it move around. 4) Add back [AQUATIC] to cow. Spawn cow in the arena, it move around. | ||||
| Tags | Intentional/Expected? | ||||
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2010-12-10 02:06 | rephikul | New Issue | |
| 2010-12-10 06:03 |
|
Summary | [IMMOBILE_LAND] does nothing unless the creature is also [AQUATIC] and not [NOBREATHE] => [IMMOBILE_LAND] does nothing unless the creature is also [AQUATIC] and lacks [NOBREATHE] |
| 2010-12-10 06:03 |
|
Description Updated | |
| 2010-12-10 06:03 |
|
Tag Attached: Intentional/Expected? |