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IDProjectCategoryView StatusLast Update
0003871Dwarf FortressDwarf Mode -- Jobs, Itemspublic2011-01-06 08:05
ReporterQuietust Assigned To 
PrioritynormalSeverityminorReproducibilityhave not tried
Status newResolutionopen 
Product Version0.31.18 
Summary0003871: Adamantine clothes cancellation claims to only require a single piece of cloth
DescriptionIn a fresh embark, I built a metalsmith's forge and queued jobs to forge one of each type of metal clothing. While most of the job cancellations indicated 10000/20000/30000 adamantine cloth being required, the messages for forging a dress, robe, cloak, or trousers indicated that I only needed "adamantine cloth". A forum post suggests that these are, in fact, only requiring a single unit of cloth.

In this case, dresses and cloaks should be reporting 50000 cloth required, robes should be 60000, and trousers should be 40000.

Togas, coats, and capes (all 50000) are likely similarly affected, though my civilization did not appear to permit making them.

Likely not related to 0000130.
TagsNo tags attached.

Relationships

related to 0000040 resolvedToady One "Dwarf cancels Make Cloth Item : Needs 10000 plant cloth" 

Activities

Quietust

2011-01-05 17:20

reporter   ~0014793

Further testing seems to indicate that this is only a cosmetic issue in the job cancellation message (and that the claim in the above mentioned forum post was, in fact, totally false) - the jobs actually do use the amount of cloth expected.

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Issue History

Date Modified Username Field Change
2011-01-05 14:49 Quietust New Issue
2011-01-05 17:20 Quietust Note Added: 0014793
2011-01-06 08:04 user6 Summary Adamantine clothes require only 1 piece of cloth if MATERIAL_SIZE is greater than 3 => Adamantine clothes cancellation claims to only require a single piece of cloth
2011-01-06 08:05 user6 Relationship added related to 0000040