View Issue Details

IDProjectCategoryView StatusLast Update
0003883Dwarf FortressDwarf Mode -- Interface, Main Viewpublic2014-11-26 19:34
Reportermaluraq Assigned ToToady One  
PrioritynormalSeveritytweakReproducibilityalways
Status resolvedResolutionfixed 
PlatformIntel x86-64OSFedora LinuxOS Version13
Product Version0.31.18 
Fixed in Version0.40.01 
Summary0003883: Linux FPS display blocks PAUSED indicator
DescriptionTurning on the FPS option blocks the 'paused' status display in the top-left of the game window.
Steps To ReproduceSet FPS:YES in init.txt
Pause game
TagsNo tags attached.

Activities

Quietust

2011-01-12 19:21

reporter   ~0014852

Just to clarify for others, the FPS option does not block the *PAUSED* status - it covers the indicator.

maluraq

2011-01-13 06:12

reporter   ~0014853

Correct. To suggest a simple fix: move the FPS indicator to the upper-right corner instead. That should work for all resolutions.

Kogut

2011-01-13 13:28

reporter   ~0014864

For me everything works perfectly [windows].

Quietust

2011-01-13 16:47

reporter   ~0014865

On Windows, the FPS indicator seems to deliberately move out of the way whenever it would be displayed on top of something important - if I view the description for an item with a long name it moves to the far left, and if I pause it moves just far enough to the right to leave "*PAUSED*" fully visible, and if I then hit Z it'll move even further to the right to make sure the fortress name is visible (unless my window is so narrow that there's no room between the fortress name and the date, in which case it doesn't move at all).

dravus

2011-01-20 21:04

reporter   ~0014916

this same thing happens with me on Windows XP

FPS gauge covers rather a lot

a further tweak might be adding a F key to hide the FPS gauge for a few seconds....I dunno

lethosor

2014-10-04 07:24

manager   ~0030524

Has anyone been able to reproduce this in 0.40.xx?

Ziusudra

2014-11-26 15:58

reporter   ~0031194

40.18 on Arch Linux does not reproduce. Behavior matches what Quietust described; FPS indicator moves to empty position, unless there is no empty position long enough, in which case it stays where it is.

[WINDOWEDX:1280]
[WINDOWEDY:1024]
[FONT:Cheepicus_16x16.png]
[PRINT_MODE:2D]

lethosor

2014-11-26 19:34

manager   ~0031196

All right, thanks. If anyone can reproduce this in 0.40.xx+, please PM me or another manager on the forums to have this report reopened.

Issue History

Date Modified Username Field Change
2011-01-12 10:22 maluraq New Issue
2011-01-12 19:21 Quietust Note Added: 0014852
2011-01-13 06:12 maluraq Note Added: 0014853
2011-01-13 13:28 Kogut Note Added: 0014864
2011-01-13 16:47 Quietust Note Added: 0014865
2011-01-20 07:31 user6 Summary FPS feature blocks PAUSED status => Linux FPS display blocks PAUSED indicator
2011-01-20 21:04 dravus Note Added: 0014916
2014-10-04 07:24 lethosor Note Added: 0030524
2014-10-04 07:24 lethosor Assigned To => lethosor
2014-10-04 07:24 lethosor Status new => feedback
2014-11-26 15:58 Ziusudra Note Added: 0031194
2014-11-26 19:34 lethosor Note Added: 0031196
2014-11-26 19:34 lethosor Status feedback => resolved
2014-11-26 19:34 lethosor Fixed in Version => 0.40.01
2014-11-26 19:34 lethosor Resolution open => fixed
2014-11-26 19:34 lethosor Assigned To lethosor => Toady One