View Issue Details

IDProjectCategoryView StatusLast Update
0003886Dwarf FortressCreaturespublic2011-03-07 12:53
Reporterrephikul Assigned To 
PrioritylowSeverityfeatureReproducibilityalways
Status newResolutionopen 
Product Version0.31.18 
Summary0003886: Animals/pets with [CAN_SPEAK] need food, drink and sleep
DescriptionCreatures with [CAN_SPEAK] also demand drink, food & sleep at intervals much like dwarves. Moreover, [CAN_SPEAK] creatures bought with embark points are also immediately named, and while butherable, dwarves refuse to use their products. They'll still accept rogue meat from caravan or stray meat from wild creatures of the same species however.
Steps To ReproduceAdd [CAN_SPEAK] to dog, embark with at least one, chain them up and watch as they try to eat/drink etc. Butcher one and check z-kitchen to see "dog meat" not being there.
Additional InformationIt's probably better to separate tag functions. In example forcing all tame creatures without explicit [NO_EAT] to actually demand food.
TagsIntentional/Expected?

Activities

There are no notes attached to this issue.

Add Note

Note

Issue History

Date Modified Username Field Change
2011-01-13 11:25 rephikul New Issue
2011-01-13 11:26 rephikul Tag Attached: Intentional/Expected?
2011-03-07 12:53 user6 Summary [CAN_SPEAK] also imply needing food,drink & sleep => Animals/pets with [CAN_SPEAK] need food, drink and sleep