View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
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0003896 | Dwarf Fortress | Adventure Mode -- General | public | 2011-01-17 08:13 | 2013-09-22 18:08 |
Reporter | Quil | Assigned To | |||
Priority | normal | Severity | minor | Reproducibility | random |
Status | new | Resolution | open | ||
Platform | PC | OS | Win 7 | ||
Product Version | 0.31.18 | ||||
Summary | 0003896: Member of adventurer's civ gives quest to kill own civ member. | ||||
Description | Running around in adventure mode, I go to a castle and request a quest. In return, I get: "Sometimes animals just get out of control. We are in Brandshark. Seek this place and kill Ahabet Glacialboot the SpearSphinx." The "We are in" section is obviously the section where it usually says "X is a short walk to the foo." Using a mod of my own creation that adds a sentient creature and civs for said creature, so it's possible I accidentally added a flag that causes it to become a target for culling quests, judging by the "animals get out of control" part. I've never had a quest given with that preface, so I'm not sure what how those quests usually go. | ||||
Tags | No tags attached. | ||||
related to | 0000158 | new | Faction leader gave task to kill demonic law-giver of same faction |
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When you actually kill the creature, does it make you an enemy of the civilization? |
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Reminder sent to: Quil When you actually kill the creature, does it make you an enemy of the civilization? |
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Attacking said creature did make me an enemy of the civilisation, yes. Since it was a fortress, things got very bloody very quickly. |
Date Modified | Username | Field | Change |
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2011-01-17 08:13 | Quil | New Issue | |
2011-01-17 11:59 | Quietust | Note Added: 0014893 | |
2011-01-20 07:28 |
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Tag Attached: AWAITING UPDATE | |
2011-01-20 07:28 |
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Note Added: 0014910 | |
2011-01-25 06:39 | Quil | Note Added: 0014927 | |
2013-09-22 18:06 |
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Tag Detached: AWAITING UPDATE | |
2013-09-22 18:08 |
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Relationship added | related to 0000158 |