View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0004225 | Dwarf Fortress | Adventure Mode -- Combat | public | 2011-03-14 17:48 | 2011-03-14 19:38 |
Reporter | AO | Assigned To | |||
Priority | normal | Severity | major | Reproducibility | always |
Status | resolved | Resolution | no change required | ||
Platform | PC | OS | Windows | OS Version | Seven |
Product Version | 0.31.21 | ||||
Summary | 0004225: Long idle after crossbow shot. | ||||
Description | A shot from a crossbow cause terrible long break in controllable actions of adventurer. The target during this time can reach the adventurer from his limit of sight and kill, few times, and only the ghost discovers that shot was blocked. | ||||
Additional Information | Looks like an imitation of recharge, but it makes shooting completely useless, even without blockable projectiles. | ||||
Tags | attack, crossbow | ||||
|
This is currently intended behavior -- all attacks work this way. This may be changed by "Combat move/speed split" in Release 7 on the dev page: http://www.bay12games.com/dwarves/dev.html |
Date Modified | Username | Field | Change |
---|---|---|---|
2011-03-14 17:48 | AO | New Issue | |
2011-03-14 17:56 | AO | Tag Attached: attack | |
2011-03-14 17:56 | AO | Tag Attached: crossbow | |
2011-03-14 19:38 |
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Note Added: 0016257 | |
2011-03-14 19:38 |
|
Status | new => resolved |
2011-03-14 19:38 |
|
Resolution | open => no change required |
2011-03-14 19:38 |
|
Assigned To | => user6 |