View Issue Details

IDProjectCategoryView StatusLast Update
0004225Dwarf FortressAdventure Mode -- Combatpublic2011-03-14 19:38
ReporterAO Assigned Touser6 
PrioritynormalSeveritymajorReproducibilityalways
Status resolvedResolutionno change required 
PlatformPCOSWindowsOS VersionSeven
Product Version0.31.21 
Summary0004225: Long idle after crossbow shot.
DescriptionA shot from a crossbow cause terrible long break in controllable actions of adventurer. The target during this time can reach the adventurer from his limit of sight and kill, few times, and only the ghost discovers that shot was blocked.
Additional InformationLooks like an imitation of recharge, but it makes shooting completely useless, even without blockable projectiles.
Tagsattack, crossbow

Activities

user6

2011-03-14 19:38

  ~0016257

This is currently intended behavior -- all attacks work this way. This may be changed by "Combat move/speed split" in Release 7 on the dev page: http://www.bay12games.com/dwarves/dev.html

Issue History

Date Modified Username Field Change
2011-03-14 17:48 AO New Issue
2011-03-14 17:56 AO Tag Attached: attack
2011-03-14 17:56 AO Tag Attached: crossbow
2011-03-14 19:38 user6 Note Added: 0016257
2011-03-14 19:38 user6 Status new => resolved
2011-03-14 19:38 user6 Resolution open => no change required
2011-03-14 19:38 user6 Assigned To => user6