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IDProjectCategoryView StatusLast Update
0004317Dwarf FortressTechnical -- Renderingpublic2011-03-24 12:49
Reporterdglidden Assigned To 
PrioritynormalSeverityminorReproducibilityrandom
Status newResolutionopen 
PlatformMacOSOSXOS Version10.6.6/10.6.7
Product Version0.31.22 
Summary0004317: CGDisplayIsCaptured messages to console
DescriptionStarting with 31.21 the game will periodically spit out a bunch of messages such as:

dwarfort.exe[625] <Warning>: CGDisplayIsCaptured: Fixing up display ID 0x4272dc2 for offline mux head to 0x4272dc0

(with varying hex values) when the window gains/loses focus. It doesn't seem to affect anything about the game stability or rendering. It seems to vary the number of times the message will get printed out. It might only be once or it might be a dozen times. I haven't seen any pattern on how many get printed.

This is with STANDARD or PARTIAL rendering modes set. I haven't tried other render modes.
Steps To ReproduceGain/lose focus on the window and maybe it'll print a bunch of messages out.
TagsIntentional/Expected?

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Issue History

Date Modified Username Field Change
2011-03-24 11:53 dglidden New Issue
2011-03-24 12:49 user6 Tag Attached: Intentional/Expected?