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IDProjectCategoryView StatusLast Update
0004445Dwarf FortressDwarf Mode -- Combatpublic2011-08-07 08:20
ReporterShook Assigned Touser1294 
PrioritynormalSeveritycrashReproducibilityalways
Status resolvedResolutionduplicate 
PlatformWindowsOSWindows 7OS Version64-bit
Product Version0.31.24 
Summary0004445: Game crashes when the "body" or "upper body" has tissue breaking off
DescriptionWhile testing out a construction to crush multiple demons in a cave-in, the game crashed. Not just once, but every time. The gamelog always ends with one of these lines:
"The <demon>'s (upper) body takes the full force of the impact, breaking away the tissue!"
The demon in question is always made of a fragile material, such as salt, soot or cinder, allowing it to break like it does.
Steps To ReproduceSomehow launch a creature, consisting of a fragile and poorly coherent material (salt, soot...), into an obstacle with significant force. Most likely to happen during a cave-in, since dwarfs are unlikely to send a demon flying by own power.
Additional InformationHere's a save where it happens regularly:

http://www.megaupload.com/?d=ICDFT6FG

I've included instructions in the file.

Also, the save is from .24, but it keeps happening even when transferred to .25.
TagsNo tags attached.

Relationships

duplicate of 0004411 resolvedToady One Game crashes the moment a weak-material creature (such as fire man or some HFS creatures) should take damage from falling 

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Issue History

Date Modified Username Field Change
2011-04-04 05:41 Shook New Issue
2011-08-07 08:20 user1294 Relationship added duplicate of 0004411
2011-08-07 08:20 user1294 Status new => resolved
2011-08-07 08:20 user1294 Resolution open => duplicate
2011-08-07 08:20 user1294 Assigned To => user1294