View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0004458 | Dwarf Fortress | World Generation -- General | public | 2011-04-06 11:02 | 2015-03-15 10:14 |
Reporter | Kumquat | Assigned To | |||
Priority | normal | Severity | minor | Reproducibility | sometimes |
Status | new | Resolution | open | ||
Platform | Windows | OS | XP64 | ||
Product Version | 0.31.24 | ||||
Summary | 0004458: Runoff streams start at bottom of lake, causing instant flooding and related Fun | ||||
Description | Runoff streams (i.e. rivers starting from a lake) are created oddly. Sometimes they are "all right" if the lake is only one z-level deep, but quite often they start at the bottom of the lake, draining the lake very quickly (causing very low FPS and possibly Instant Fun). Sometimes there is also data corruption leading into whole map chunks of "inside" and sheer vertical drops. Another possibility is that lakes are forced flat and thus do not blend with surroundings nicely. | ||||
Steps To Reproduce | Reproducable example (causes weirdness at least in .24, generated from clean start). Original map is vanilla world gen, no modding at all apart from custom tile set and colors. Embark location: http://oi52.tinypic.com/nda8th.jpg World gen params: [WORLD_GEN] [TITLE:CREATE WORLD NOW = 4432454] [SEED:4110109300] [HISTORY_SEED:1170025084] [NAME_SEED:1296954456] [CREATURE_SEED:2349026128] [DIM:129:129] [EMBARK_POINTS:1274] [END_YEAR:550] [BEAST_END_YEAR:550:-1] [REVEAL_ALL_HISTORY:1] [CULL_HISTORICAL_FIGURES:0] [ELEVATION:1:400:1600:1600] [RAINFALL:0:100:200:200] [TEMPERATURE:25:75:200:200] [DRAINAGE:0:100:200:200] [VOLCANISM:0:100:200:200] [SAVAGERY:0:100:200:200] [ELEVATION_FREQUENCY:4:2:0:1:0:1] [RAIN_FREQUENCY:1:1:1:1:1:1] [DRAINAGE_FREQUENCY:1:1:1:1:1:1] [TEMPERATURE_FREQUENCY:1:1:1:1:1:1] [SAVAGERY_FREQUENCY:3:1:2:3:4:5] [VOLCANISM_FREQUENCY:1:1:1:1:1:1] [MINERAL_SCARCITY:500] [MEGABEAST_CAP:27] [SEMIMEGABEAST_CAP:55] [TITAN_NUMBER:13] [TITAN_ATTACK_TRIGGER:80:0:100000] [DEMON_NUMBER:28] [NIGHT_CREATURE_NUMBER:28] [GOOD_SQ_COUNTS:6:63:0] [EVIL_SQ_COUNTS:6:63:0] [PEAK_NUMBER_MIN:3] [PARTIAL_OCEAN_EDGE_MIN:0] [COMPLETE_OCEAN_EDGE_MIN:4] [VOLCANO_MIN:1] [REGION_COUNTS:SWAMP:66:0:0] [REGION_COUNTS:DESERT:66:0:0] [REGION_COUNTS:FOREST:264:0:0] [REGION_COUNTS:MOUNTAINS:528:0:0] [REGION_COUNTS:OCEAN:528:0:0] [REGION_COUNTS:GLACIER:16:0:0] [REGION_COUNTS:TUNDRA:33:0:0] [REGION_COUNTS:GRASSLAND:528:0:0] [REGION_COUNTS:HILLS:528:0:0] [EROSION_CYCLE_COUNT:250] [RIVER_MINS:25:25] [PERIODICALLY_ERODE_EXTREMES:1] [OROGRAPHIC_PRECIPITATION:1] [SUBREGION_MAX:2750] [CAVERN_LAYER_COUNT:3] [CAVERN_LAYER_OPENNESS_MIN:0] [CAVERN_LAYER_OPENNESS_MAX:100] [CAVERN_LAYER_PASSAGE_DENSITY_MIN:0] [CAVERN_LAYER_PASSAGE_DENSITY_MAX:100] [CAVERN_LAYER_WATER_MIN:0] [CAVERN_LAYER_WATER_MAX:100] [HAVE_BOTTOM_LAYER_1:1] [HAVE_BOTTOM_LAYER_2:1] [LEVELS_ABOVE_GROUND:15] [LEVELS_ABOVE_LAYER_1:5] [LEVELS_ABOVE_LAYER_2:1] [LEVELS_ABOVE_LAYER_3:1] [LEVELS_ABOVE_LAYER_4:1] [LEVELS_ABOVE_LAYER_5:2] [LEVELS_AT_BOTTOM:1] [CAVE_MIN_SIZE:5] [CAVE_MAX_SIZE:25] [MOUNTAIN_CAVE_MIN:15] [NON_MOUNTAIN_CAVE_MIN:22] [ALL_CAVES_VISIBLE:0] [SHOW_EMBARK_TUNNEL:2] [TOTAL_CIV_NUMBER:40] [TOTAL_CIV_POPULATION:15000] [SITE_CAP:780] [PLAYABLE_CIVILIZATION_REQUIRED:1] [ELEVATION_RANGES:8000:1056:528] [RAIN_RANGES:528:1056:528] [DRAINAGE_RANGES:528:1056:528] [SAVAGERY_RANGES:0:2080:4160] [VOLCANISM_RANGES:528:1056:528] | ||||
Additional Information | Have not tried in .25. Frequency is 'sometimes' because behavior of runoff streams is rather inconsistent in general sense. It probably isn't necessary to let history-gen run all the way to the end. | ||||
Tags | No tags attached. | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
2011-04-06 11:02 | Kumquat | New Issue | |
2012-02-17 07:50 |
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Relationship added | related to 0004500 |
2014-01-27 08:33 |
|
Relationship added | related to 0006392 |
2015-03-15 10:14 | gleechinese | Note Added: 0032381 |