View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0004463 | Dwarf Fortress | Dwarf Mode -- Embark/Setup | public | 2011-04-07 05:57 | 2011-04-07 06:11 |
Reporter | Doskei | Assigned To | |||
Priority | normal | Severity | minor | Reproducibility | sometimes |
Status | resolved | Resolution | duplicate | ||
Platform | PC | OS | Windows 7 | OS Version | Enterprise x64 |
Product Version | 0.31.25 | ||||
Summary | 0004463: Embark requirement for Flux Stone ignored | ||||
Description | Although I labelled the bug as "sometimes" that's a little inaccurate. I believe the bug is happening all the time, but that in most cases there's a little flux stone available by coincidence. If you choose "Yes" next to Flux Stone when finding a suitable embark point, that choice is ignored. Sites with no Flux Stone will be "found" as suitable. | ||||
Steps To Reproduce | In my testing, I was using the following search parameters: X: 3 Y: 3 Flux: Yes Aquifer: No River: Yes Shallow Metal: Yes Deep Metal: Yes Clay: Yes * Find a suitable site * Embark * DFReveal * DFProspector > Minerals.txt * Search Minerals.txt for flux stones | ||||
Additional Information | I am playing on 31.25 but hate the "Mineral Scarcity" change from 31.19. My mineral scarcity has thus been set at 150. The testing above includes 8 data points, and took a little over an hour. I'd be happy to do more. | ||||
Tags | No tags attached. | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
2011-04-07 05:57 | Doskei | New Issue | |
2011-04-07 06:11 |
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Relationship added | duplicate of 0002440 |
2011-04-07 06:11 |
|
Status | new => resolved |
2011-04-07 06:11 |
|
Resolution | open => duplicate |
2011-04-07 06:11 |
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Assigned To | => user6 |