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IDProjectCategoryView StatusLast Update
0004656Dwarf FortressPathfindingpublic2011-05-20 18:53
Reporterjokermatt999 Assigned To 
PriorityhighSeverityminorReproducibilitysometimes
Status newResolutionopen 
PlatformWindowsOSXP 
Product Version0.31.25 
Summary0004656: Thawing stream or drinking from it causes job cancellation due to pathfinding loop
DescriptionIf dwarves are on a stream when it thaws for spring, they seem to believe the terrain is impassable and get stuck in a "Job cancelled: cannot find path" loop. I believe it has to do with the thaw, but it may also be related to dwarves drinking from a stream. I have not been able to see it happen, but I've had it happen repeatedly. My fortress has been low on booze, so it could be they're drinking from it.
Steps To ReproduceHave a dwarf on a stream tile that another dwarf tries to drink from, or possibly just when spring rolls around.
Additional InformationAnnoyingly, it seems that sometimes even building floors under them does not fix the issue, making this fort unplayable.
TagsNo tags attached.

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Quietust

2011-05-20 18:53

reporter   ~0017806

By "stream" I assume you mean "brook", since what the game calls a "stream" is actually a river (e.g. which can contain carp).

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Issue History

Date Modified Username Field Change
2011-05-20 18:47 jokermatt999 New Issue
2011-05-20 18:53 Quietust Note Added: 0017806