View Issue Details

IDProjectCategoryView StatusLast Update
0004683Dwarf FortressDwarf Mode -- Jobs, Cancellation and Suspensionpublic2011-06-28 13:03
ReporterMichael Assigned Touser11 
PrioritynormalSeverityminorReproducibilityalways
Status resolvedResolutionduplicate 
PlatformWindowsOSWindows XPOS VersionSP3
Product Version0.31.25 
Summary0004683: "Can't reach site" cancellation, really due to clutter
DescriptionI have one save where a dwarf will repeatedly refuse to construct a door, saying "can't reach site", although he is at the right tile.

I suspect the real problem is that the door in question is surrounded by roads also under construction, so the dwarf can't find a nearby place to move a rock salt chunk presently obstructing the door site. (I was building water channels, and using the roads to make sure no underground trees would ever appear and block flow).

But still, that is an unhelpful error message.

(It was possible to finish the construction by temporarily cancelling some of the jobs so free space was available to move clutter.)
Steps To ReproduceObtain the save from ftp://talamasca.ocis.net/pub/michael/transient/reachsite.zip

Load the save and un-suspend the door, the left one in the "cross" structure under the river. (Another door is locked trapping a worker nearby, but this is not necessary to trigger the bug.) The error will appear shortly.
TagsSave Included

Relationships

duplicate of 0002119 resolvedToady One Construction Mason Job canceled if you place another construction job on the tile where the dorf preform will the job. 

Activities

Quietust

2011-05-31 20:49

reporter   ~0017908

The cancellation message in this scenario should probaby be "Item blocking site" rather than "Cannot reach site".

danaris

2011-06-01 05:26

reporter   ~0017909

Mm, but that message (at the moment) indicates that there is an item on the site you're trying to build on that is tasked or otherwise cannot be moved. Changing them to have the same message could lead to further confusion...

~ TGC

ellindsey

2011-06-01 06:33

reporter   ~0017910

When building something like a door, dwarves need to be able to stand adjacent to the door, and won't stand on a tile where something else has been designated to be built. So if the tile where your door is going to be built has other things designated to be built on all tiles adjacent to it, your dwarves won't be able to stand adjacent to it to build it. It's not really a bug, this is just how it works.

user11

2011-06-28 13:03

  ~0018074

ellindsey is correct. If you feel the message should be changed, please post your suggestions on the appropriate forum:

http://www.bay12forums.com/smf/index.php?board=5.0

Issue History

Date Modified Username Field Change
2011-05-31 20:17 Michael New Issue
2011-05-31 20:49 Quietust Note Added: 0017908
2011-06-01 05:26 danaris Note Added: 0017909
2011-06-01 06:33 ellindsey Note Added: 0017910
2011-06-28 13:02 user11 Tag Attached: Save Included
2011-06-28 13:03 user11 Note Added: 0018074
2011-06-28 13:03 user11 Relationship added duplicate of 0002119
2011-06-28 13:03 user11 Status new => resolved
2011-06-28 13:03 user11 Resolution open => duplicate
2011-06-28 13:03 user11 Assigned To => user11