View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0004845 | Dwarf Fortress | Cave-ins | public | 2011-08-20 05:21 | 2011-08-20 06:08 |
Reporter | assara | Assigned To | |||
Priority | high | Severity | block | Reproducibility | always |
Status | new | Resolution | open | ||
Platform | PC | OS | Ubuntu | OS Version | 11.04 Natty |
Product Version | 0.31.18 | ||||
Summary | 0004845: Freezing oceanic water causes cave-ins and makes the game freeze too | ||||
Description | I embarked on an 6x6 area (approximately), covering a whole island. Winter came. The southern and western waters froze without incidents. In the month of Opal, the northeastern waters partially froze. Then, I received several cave-in messages (usually 2 or 3) from that part of the map. Each of them was separated by a time ranging from half a second to a few minutes. After a short while, the game blocked. The number and the time between cave-in messages varies when I try to reproduce the bug, but the game always block after a few minutes. | ||||
Steps To Reproduce | - Generate small islands using http://www.bay12forums.com/smf/index.php?topic=91141.0 - Embark on a whole island where the weather is cold enough to make the ocean freeze part of the year - Wait until winter is upon you | ||||
Tags | No tags attached. | ||||