View Issue Details

IDProjectCategoryView StatusLast Update
0005078Dwarf FortressUndeathpublic2012-02-24 03:49
Reporteromenofdoom Assigned ToToady One  
PrioritynormalSeverityminorReproducibilityalways
Status resolvedResolutionfixed 
PlatformPCOSWindowsOS Version7
Product Version0.34.01 
Fixed in Version0.34.03 
Summary0005078: Zombies re-animated multiple times, resulting in malformed creature/corpse names
DescriptionReached necromancer's tower. Tower was full of Elf Corpses, and I think 3 necromancers. When fighting the elf corpses, I would kill them (cause them to collapse), and then a necromancer would raise it into a 'zombie elfelf corpse', and when I killed that, it would be raised into another 'zombie elfelf corpse' or 'zombie elfelf mutilated corpse'. Not sure if I can actually kill the zombies, or the zombie's raised body parts.
I don't think this is a feature.
Steps To Reproduce1. Load save.
2. Kill a zombie.
3. Kill the same zombie, again.
Additional Informationhttp://dffd.wimbli.com/file.php?id=5495
TagsNo tags attached.

Relationships

has duplicate 0005181 resolveduser6 dead animated corpses called x corpse's corpse 
has duplicate 0005192 resolveduser6 Named corpses sometimes have their name shown twice 
has duplicate 0005430 resolveduser6 two more necromancy bugs 
related to 0005097 assignedBaughn Names overwriting text with TrueType 
related to 0005961 new Reanimated parts gets a coffin each 

Activities

omenofdoom

2012-02-14 17:55

reporter   ~0019580

Even if the resurrecting zombies is to be expected, the names of the resurrected zombies need fixing.

DarthCloakedDwarf

2012-02-16 01:11

reporter   ~0019756

0005139 seems to have something similar to this with the mutilated names-- "Cat corpsecat corpse", or "Urist's corpse's Corpse".

reddit

2012-02-16 21:09

reporter   ~0019897

The whole re-raising thing is probably not intended. It makes clearing a necromancer tower near impossible (I hacked all my stats to max and they still mobbed me to death)

Toady One

2012-02-24 03:49

administrator   ~0020587

This fixed the main cause that I'm aware of. Some corpse names will still be weird, but raised critters should only mimic that now instead of appending into a mess sometimes.

Issue History

Date Modified Username Field Change
2012-02-14 15:32 omenofdoom New Issue
2012-02-14 17:11 user6 Tag Attached: Intentional/Expected?
2012-02-14 17:55 omenofdoom Note Added: 0019580
2012-02-14 18:17 user6 Summary Zombies re-raised from dead multiple times => Zombies re-raised from dead multiple times, resulting in malformed creature names
2012-02-14 18:18 user6 Tag Detached: Intentional/Expected?
2012-02-15 07:12 user6 Relationship added related to 0005097
2012-02-15 07:12 user6 Summary Zombies re-raised from dead multiple times, resulting in malformed creature names => Zombies re-animated multiple times, resulting in malformed creature names
2012-02-16 01:11 DarthCloakedDwarf Note Added: 0019756
2012-02-16 08:57 user6 Relationship added has duplicate 0005181
2012-02-16 09:08 user6 Summary Zombies re-animated multiple times, resulting in malformed creature names => Zombies re-animated multiple times, resulting in malformed creature/corpse names
2012-02-16 12:59 user6 Relationship added has duplicate 0005192
2012-02-16 21:09 reddit Note Added: 0019897
2012-02-24 03:49 Toady One Note Added: 0020587
2012-02-24 03:49 Toady One Status new => resolved
2012-02-24 03:49 Toady One Fixed in Version => Next Version
2012-02-24 03:49 Toady One Resolution open => fixed
2012-02-24 03:49 Toady One Assigned To => Toady One
2012-02-24 07:18 user6 Relationship added has duplicate 0005430
2012-05-28 07:08 user6 Relationship added related to 0005961