View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0005096 | Dwarf Fortress | World Generation -- General | public | 2012-02-14 21:38 | 2012-02-15 07:09 |
Reporter | CodeWarrior | Assigned To | |||
Priority | normal | Severity | minor | Reproducibility | always |
Status | resolved | Resolution | duplicate | ||
OS | Windows | OS Version | ver 7 x64 | ||
Product Version | 0.34.01 | ||||
Summary | 0005096: World Gen takes a long time | ||||
Description | I generally use the following settings: World Size: Large History: Medium Num Civilizations: Very High Max Num Sites: Very High Num Beasts: Very Low Savegery: Very Low Mineral: Everywhere Previous 0.31.25 would generate a world in probably a minute or two. The above settings in 0.34.01 take about 45 minutes or so. | ||||
Steps To Reproduce | Create New World! > [Use above settings] > y:Go! | ||||
Tags | No tags attached. | ||||
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World gen is appallingly slow and hangs on a new high spec machine (i7) without even maxing a single core, and using only 850mb RAM. By c.240, it's nigh impossible to hit enter/esc to pause, although it will keep grinding through world gen whenever the app starts responding again. Simply pick Large Region and start generating to reproduce. Needs to at least be responsive enough to halt worldgen! |
Date Modified | Username | Field | Change |
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2012-02-14 21:38 | CodeWarrior | New Issue | |
2012-02-14 22:20 | OhCrap | Note Added: 0019602 | |
2012-02-15 07:09 |
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Relationship added | duplicate of 0003963 |
2012-02-15 07:09 |
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Status | new => resolved |
2012-02-15 07:09 |
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Resolution | open => duplicate |
2012-02-15 07:09 |
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Assigned To | => user6 |