View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0005116 | Dwarf Fortress | Dwarf Mode -- Military | public | 2012-02-15 07:43 | 2012-02-15 07:46 |
Reporter | Dekker3D | Assigned To | |||
Priority | normal | Severity | major | Reproducibility | sometimes |
Status | resolved | Resolution | duplicate | ||
Platform | x64 Core i7 | OS | Windows | OS Version | 7 |
Product Version | 0.34.01 | ||||
Summary | 0005116: Militia chasing wrong enemy | ||||
Description | I prefer to call this issue "attention deficit ooh shiny". Because that's what it is. When I order my military to chase and kill a kobold thief, ANY animal nearby will distract them and go chase that animal as if it were their order. I have to re-order them to go chase the thief to have some chance of actually killing it. This has already caused at least one dorf-baby to vanish to goblin lands and a few vary valuable items to make their way to raven's nests. | ||||
Steps To Reproduce | Make a militia, order them to kill a particular target on a map filled with other potential targets closer by. | ||||
Tags | No tags attached. | ||||
Date Modified | Username | Field | Change |
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2012-02-15 07:43 | Dekker3D | New Issue | |
2012-02-15 07:46 |
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Relationship added | duplicate of 0000149 |
2012-02-15 07:46 |
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Status | new => resolved |
2012-02-15 07:46 |
|
Resolution | open => duplicate |
2012-02-15 07:46 |
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Assigned To | => user6 |