View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0005251 | Dwarf Fortress | Adventure Mode -- Sleep | public | 2012-02-18 00:47 | 2012-02-18 02:25 |
Reporter | Earwig | Assigned To | |||
Priority | normal | Severity | minor | Reproducibility | always |
Status | new | Resolution | open | ||
OS | Windows | OS Version | Windows 7 | ||
Product Version | 0.34.01 | ||||
Summary | 0005251: Sea creatures teleport on land to "attack" while adventurer sleeps on beach, then suffocate | ||||
Description | I tried this a few times (with admittedly hilarious results). In one save file I had two sea serpents wind up on a grassy hill above my adventurer in a row. They "drowned" within 3-4 turns and I butchered them for insane amounts of meat/prepared food. I repeated this on other save games as well. http://i44.tinypic.com/r2rckk.jpg of note: the blacktip shark earlier in the announcements died of the same reason. The two sea serpents followed shortly after. I would have continued farming them for funsies, but got eaten by bogeymen shortly after. | ||||
Steps To Reproduce | Head down to the beach, make sure you have bogeymen turned off so you don't get pulled apart, sleep for however long. You'll be pulled out of sleep by an angry, floppy dying shark or sea serpent or what-have-you. Then throw a sea serpent burger barbeque for hundreds of neighbours. | ||||
Additional Information | Hopefully this isn't a repeat bug report, I looked through a few pages of bugs but didn't see mention of this. Apologies if it's been reported already. | ||||
Tags | No tags attached. | ||||