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IDProjectCategoryView StatusLast Update
0005251Dwarf FortressAdventure Mode -- Sleeppublic2012-02-18 02:25
ReporterEarwig Assigned To 
PrioritynormalSeverityminorReproducibilityalways
Status newResolutionopen 
OSWindowsOS VersionWindows 7 
Product Version0.34.01 
Summary0005251: Sea creatures teleport on land to "attack" while adventurer sleeps on beach, then suffocate
DescriptionI tried this a few times (with admittedly hilarious results). In one save file I had two sea serpents wind up on a grassy hill above my adventurer in a row. They "drowned" within 3-4 turns and I butchered them for insane amounts of meat/prepared food. I repeated this on other save games as well.

http://i44.tinypic.com/r2rckk.jpg of note: the blacktip shark earlier in the announcements died of the same reason. The two sea serpents followed shortly after. I would have continued farming them for funsies, but got eaten by bogeymen shortly after.
Steps To ReproduceHead down to the beach, make sure you have bogeymen turned off so you don't get pulled apart, sleep for however long. You'll be pulled out of sleep by an angry, floppy dying shark or sea serpent or what-have-you. Then throw a sea serpent burger barbeque for hundreds of neighbours.
Additional InformationHopefully this isn't a repeat bug report, I looked through a few pages of bugs but didn't see mention of this. Apologies if it's been reported already.
TagsNo tags attached.

Relationships

has duplicate 0006458 resolveduser11 Sea monsters spawn on beach while sleep 
related to 0005305 new Reanimated ocean creatures accompany the player around 

Activities

M_So

2012-02-18 02:25

reporter   ~0020018

I always though they got washed up on the beach by a big wave but I guess it could be a bug too.

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Issue History

Date Modified Username Field Change
2012-02-18 00:47 Earwig New Issue
2012-02-18 02:25 M_So Note Added: 0020018
2012-02-19 11:13 user6 Relationship added related to 0005305
2014-03-18 16:10 user11 Relationship added has duplicate 0006458