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IDProjectCategoryView StatusLast Update
0005305Dwarf FortressUndeathpublic2012-02-19 11:15
ReporterFederal Hero Assigned To 
PrioritynormalSeverityminorReproducibilityrandom
Status newResolutionopen 
Product Version0.34.01 
Summary0005305: Reanimated ocean creatures accompany the player around
DescriptionFast travelling along an ocean shore, I got a "you feel uneasy" event. Upon exmaining my surrondings I noticed that a few dozen steps away from me was an immobile tiger shark on dry land. No idea how it got there. Either it's some in-game feature of washing fish up on the shore I happen to not know of, or just another bug.

Anyway. The fish suffocated shortly thereafter (technically, it drowned), and I raised its corpse in a fit of curiosity. Quite surprisingly, it turned out that the zombie shark feels perfectly fine on land, moves around the place without having any legs and is able to attack hostiles.
Steps To Reproduce1. Stumble upon a shored fish. (This is quite random, possibly a bug.)
2. Animate it's corpse.
Additional InformationAs I understand, this happens because of how the necromancy framework handles zombie movement – i. e. without actual respect to body parts required for movement, at least in the particular case of fish.
TagsIntentional/Expected?

Relationships

related to 0005251 new Sea creatures teleport on land to "attack" while adventurer sleeps on beach, then suffocate 

Activities

user6

2012-02-19 11:13

  ~0020142

Part of this was covered at 0005251. I'm retitling this report accordingly.

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Issue History

Date Modified Username Field Change
2012-02-19 11:01 Federal Hero New Issue
2012-02-19 11:13 user6 Relationship added related to 0005251
2012-02-19 11:13 user6 Note Added: 0020142
2012-02-19 11:14 user6 Summary Ocean fish found on shore, follows adventurer when raised as undead => Reanimated ocean creatures accompany the player around
2012-02-19 11:15 user6 Tag Attached: Intentional/Expected?