View Issue Details

IDProjectCategoryView StatusLast Update
0000544Dwarf FortressDwarf Mode -- Jobs, Militarypublic2010-07-16 05:18
ReporterKing of the Internet Assigned ToToady One  
PrioritynormalSeverityminorReproducibilityrandom
Status resolvedResolutionfixed 
PlatformWindowsOSVista 
Product Version0.31.01 
Fixed in Version0.31.11 
Summary0000544: Dwarves only do "individual combat drills", never sparring or demonstrations
DescriptionIn one of my fortresses, my military dwarves will only do individual combat drills. Initially, they did a few demonstrations, but now they've stopped trying; they won't even wait for them to begin or organize them. They're all fairly skilled, including three legendary soldiers, but are still too squeamish to spar with each other. I've tried pretty much everything people have suggested for similar problems, from making two overlapping barracks to turning off whatever "indiv eq" is. (My dwarves have actual weapons now instead of training weapons, but only after I realized they'd only do individual combat drills forever. Giving them all training weapons doesn't change their behavior.) Unfortunately, I can't reproduce it in a different fort, but here's a save at least: http://dffd.wimbli.com/file.php?id=2002
Steps To ReproduceI honestly don't know. The only thing that seems to have caused it is time.
TagsMilitary, training

Relationships

child of 0000428 acknowledgedToady One Dwarves refuse to train, and other training weirdness 

Activities

Creidieki

2010-04-05 20:12

reporter   ~0001316

I've taken a look at this save, and I can't get these dwarfs to train in any way. I've changed schedules around, reformed the squads, removed and created barracks around different pieces of furniture, and changed their assigned equipment. This save definitely shows a bug.

JimboOmega

2010-04-06 08:09

reporter   ~0001452

Mine will sometimes pair off to do demos, but never spar.

Two are doing demonstrations. Strangely, they are the only two that have titles related to comabt (swordsdwarf and militia commander

I also have a possibly related issue where all military dwarves have 3-4 weapons, though it looks like the demonstrators are both equipped with 3 weapons.

Rafal99

2010-04-09 04:56

reporter   ~0002300

Last edited: 2010-04-09 05:16

Same problem here.
At first the leader was making Dodge Demostrations, and others were watching (never made demonstrations of any other skill).
Later some other dwarf was making the Dodge Demonstrations, only a few were watching, and little or noone was sparring.
Now about 1/3 of the military does Individual Combat Drills, including the militia commander, all others never train, no matter how I set the alerts and shedules.
I have 3 squads of 10 dwarves each, same story with all of them.

Related to (or duplicate): 0000428
Might be related to: 0000751

I have the many weapons in one hand bug too. Is is reported here already: 0000648.

King of the Internet

2010-04-09 06:39

reporter   ~0002318

It seems to be related to setting the squad to inactive. Then, no matter what else you do, they stay "inactive" unless they receive kill/move orders, complete with the civilian names and only individual combat training. In a different fort, I fixed it by completely disbanding the squad, then removing their barracks, then reforming the squad and setting up their barracks again. They're back to having demonstrations now. It's still a bug (redoing your whole military every time they go inactive is no fun), but at least it appears tentatively solvable.

Rafal99

2010-04-09 10:22

reporter   ~0002354

Last edited: 2010-04-09 10:23

Ok thanks for the info!
I tried it and it actually didn't fix the training for me (I think I messed the alerts again by accident in the process) but it fixed equally annoying equipment bug that nothing else seemed to fix!
More info here: 0000648

I will try it later again to fix the training too.

DoctorZuber

2010-04-09 10:25

reporter   ~0002355

I've seen the same thing although I admittedly don't really understand as much as I would like about this new military system yet.

OzoneGrif

2010-04-09 15:29

reporter   ~0002441

> I fixed it by completely disbanding the squad, then removing their barracks, then reforming the squad and setting up their barracks again

This trick worked for me. They're back to training.

axus

2010-04-11 07:39

reporter   ~0002797

Squad was set to Active/Training, but only did individual training. Creating an archery target after they already had a barracks, and assigning it to training, made them all of a sudden become soldiers and want to train together.

I'm thinking the barracks has to be created and assigned after the squad, needs more testing,

Zombie

2010-04-21 14:09

reporter   ~0004502

I can second that archery target idea. I made one and, bam! All my soldiers decided to be soldiers. Of course, one of the decided he wanted to be a blowgunner(?!) for some odd reason.

Murphy

2010-07-11 09:37

reporter   ~0009936

You mean, he received blowgunner title?
It just means that blowgunning happens to be his highest combat skill.

Toady One

2010-07-15 07:11

administrator   ~0010340

I've fixed up several causes of this behavior for 0.31.11. There are probably more, but I've got the ones I can find.

Issue History

Date Modified Username Field Change
2010-04-05 18:26 King of the Internet New Issue
2010-04-05 19:18 King of the Internet Tag Attached: training
2010-04-05 20:12 Creidieki Note Added: 0001316
2010-04-06 08:09 JimboOmega Note Added: 0001452
2010-04-09 04:56 Rafal99 Note Added: 0002300
2010-04-09 05:06 Rafal99 Note Edited: 0002300
2010-04-09 05:16 Rafal99 Note Edited: 0002300
2010-04-09 06:21 Jimmy Tag Attached: Military
2010-04-09 06:39 King of the Internet Note Added: 0002318
2010-04-09 10:22 Rafal99 Note Added: 0002354
2010-04-09 10:23 Rafal99 Note Edited: 0002354
2010-04-09 10:25 DoctorZuber Note Added: 0002355
2010-04-09 15:12 user6 Relationship added child of 0000428
2010-04-09 15:29 OzoneGrif Note Added: 0002441
2010-04-11 07:39 axus Note Added: 0002797
2010-04-21 14:09 Zombie Note Added: 0004502
2010-07-11 09:37 Murphy Note Added: 0009936
2010-07-15 07:11 Toady One Note Added: 0010340
2010-07-15 07:11 Toady One Status new => resolved
2010-07-15 07:11 Toady One Fixed in Version => 0.31.11
2010-07-15 07:11 Toady One Resolution open => fixed
2010-07-15 07:11 Toady One Assigned To => Toady One