View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0005443 | Dwarf Fortress | Dwarf Mode -- Jobs, General | public | 2012-02-25 05:30 | 2014-08-04 15:01 |
Reporter | Aussiemon | Assigned To | |||
Priority | normal | Severity | minor | Reproducibility | have not tried |
Status | resolved | Resolution | unable to reproduce | ||
OS | Windows | OS Version | Windows 7 | ||
Product Version | 0.34.02 | ||||
Summary | 0005443: Dwarves Slow to Take New Jobs | ||||
Description | Since starting my first fort of 34.02, Dwarves are slow to pick up new jobs. It takes about a quarter of a second for them to realize there is a job waiting for them. While I have seen hints of this behavior in all of my Dwarves, one in particular stands out: a miner of mine tackling a tunnel will occasionally pause completely before moving on to the next portion. She will also run the other direction completely before moving on, rather than seamlessly moving along as she would in previous versions. Other Dwarves seem to take their time too. | ||||
Steps To Reproduce | Have not tried, but: 1. Seal a Dwarf into a tunnel with a pickaxe and mining labor. 2. Have them tunnel in a straight line. 3. Observe. | ||||
Additional Information | This may be a consequence of having a slower computer, but I have not seen this in any of the previous versions. FPS is at a solid 100 framerate. I can provide a save if needed, but it is 120mb, compressed. | ||||
Tags | No tags attached. | ||||
related to | 0002794 | new | Miners take a long time to start digging upward stairs/ramps |
|
Reminder sent to: Aussiemon Does this occur with any jobs other than digging? Tree cutting? Other designations? |
|
The lag seems to be universal; in everything from taking a job to construct a building to building a chair. |
|
The lag seems to have diminished quite a bit since earlier in the fort. The process is taking up 60% of my memory by itself though (20% without, 80-90% with, which it also never used to do in previous versions). Perhaps that is the true root of the problem. It was doing that during the lag too, however. 2gb of RAM, Intel Centrino Duo processor, Dedicated Nvidia graphics card |
|
It would be helpful to either: a) upload your save to http://dffd.wimbli.com/ and post the link here, or b) examine your save for signs of feature corruption as described at 0005077:0020165 (in short: feature*.dat files with the same modified date as region_snapshot*.dat files) |
|
This happens to me, but with military, my 2 axe lords just passed just through a ambush,10 seconds later they just noticed the ambush. |
Date Modified | Username | Field | Change |
---|---|---|---|
2012-02-25 05:30 | Aussiemon | New Issue | |
2012-02-25 12:51 |
|
Note Added: 0020676 | |
2012-02-25 12:51 |
|
Tag Attached: AWAITING UPDATE | |
2012-02-25 12:58 | Aussiemon | Note Added: 0020681 | |
2012-02-25 12:59 |
|
Tag Detached: AWAITING UPDATE | |
2012-02-25 13:02 |
|
Relationship added | related to 0002794 |
2012-02-25 13:08 | Aussiemon | Note Added: 0020682 | |
2012-02-25 13:09 | Aussiemon | Note Edited: 0020682 | |
2012-02-25 13:24 |
|
Note Added: 0020684 | |
2012-02-25 13:24 |
|
Tag Attached: AWAITING UPDATE | |
2012-02-25 13:27 | the_game_hunt | Note Added: 0020685 | |
2014-01-20 19:34 |
|
Status | new => resolved |
2014-01-20 19:34 |
|
Resolution | open => unable to reproduce |
2014-01-20 19:34 |
|
Assigned To | => user6 |
2014-08-04 15:01 |
|
Tag Detached: AWAITING UPDATE |