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IDProjectCategoryView StatusLast Update
0005661Dwarf FortressDwarf Mode -- Interface, Unit Profilespublic2012-03-17 06:26
ReporterTeddy Assigned Touser6 
PrioritynormalSeverityminorReproducibilityhave not tried
Status resolvedResolutionno change required 
PlatformFujitsu Siemens Lifebook T4220OSWindows VistaOS VersionBusiness
Product Version0.34.05 
Summary0005661: shift-toggling woodworking labours untoggles mining labour
DescriptionI had a woodworker go moody in a pretty new fort, and since he didn't want the carpenters shop, I had to build him a bowyers shop and put one of my idle miners on the task. Later when the shop was built, I went into my miner's preferences to toggle the crossbow-making labour off again, and in did so by hovering over the woodworking cathegory and pressing Shift + Enter.

Upon doing so, I noticed that the miner labour was toggled off at the same time as the woodworking cathegory was toggled on. Curious, I tried to reproduce the bug by toggling woodworking off and mining on, and then try to use Shift + Enter to fully toggle woodworking on again, which promptly toggled mining off again. Trying to repeat the process with the stoneworking cathegory instead of woodworking left mining toggled on, however.

I couldn't toggle mining on by using Shift + Enter on woodworking, however, and I haven't tested this when trying to toggle woodworking off, nor for any other dwarf than the one I noticed displayed this behaviour.
Steps To ReproduceToggle the mining labour on for a dwarf. Toggle the whole woodworking cathegory with Shift + Enter. This should toggle mining off again.
Additional InformationSave: http://dffd.wimbli.com/file.php?id=5912

The dwarf that displayed this behaviour is the second miner in the unit list, and should be roughly in the center of the screen upon load
TagsIntentional/Expected?

Activities

DVeL

2012-03-16 15:02

reporter   ~0021515

I encountered similar problem, but i do not think it is a bug, more of a feature.
I think thats because miner and woodcutter use different tools, so they have different "uniforms" and can`t be toggled simultaneously.

Teddy

2012-03-16 15:14

reporter   ~0021516

Ah, yes, some more fiddling around proved that to be the case. Probably intentional then.

Quietust

2012-03-16 16:20

reporter   ~0021518

Mining, Wood cutting, and Hunting are all mutually exclusive - if you enable any one of them, the other two will be automatically disabled.

Issue History

Date Modified Username Field Change
2012-03-16 14:18 Teddy New Issue
2012-03-16 15:02 DVeL Note Added: 0021515
2012-03-16 15:14 Teddy Note Added: 0021516
2012-03-16 15:14 Teddy Tag Attached: Intentional/Expected?
2012-03-16 16:20 Quietust Note Added: 0021518
2012-03-17 06:26 user6 Status new => resolved
2012-03-17 06:26 user6 Resolution open => no change required
2012-03-17 06:26 user6 Assigned To => user6