View Issue Details

IDProjectCategoryView StatusLast Update
0005684Dwarf FortressAdventure Mode -- Combatpublic2012-03-21 12:05
ReporterJasonMel Assigned Touser6 
PrioritylowSeverityminorReproducibilityalways
Status resolvedResolutionno change required 
Product Version0.34.05 
Summary0005684: Throwing ammunition is far too effective in adventure mode
DescriptionAs a legendary thrower, I can throw arrows from a long range and routinely chip bones, pierce hearts, and pierce skulls and brains. This makes arrows much more effective than stones as thrown weapons. People on the forums are actually bragging (http://www.bay12forums.com/smf/index.php?topic=87569.0) about how they don't use launchers (bows and crossbows) in adventure mode, because throwing is at least as effective as a way of using ammo. Besides, with throwing, you don't have to switch weapons.

This should not be the case. Even a legendary thrower should not be able to get the speed necessary to make thrown arrows more than a mildly dangerous nuisance for the target. Thrown rocks and spears should be dangerous, not so much for their speed as their mass, but true ammo should require a launcher to be effective.
Steps To Reproduce1) Increase throwing skill to legendary (may not even be necessary).
2) Throw arrows at someone.
Tagsadventurer, bolt

Relationships

related to 0005516 resolvedToady One Absurdly Powerful Bolts/Arrows 

Activities

user6

2012-03-20 10:10

  ~0021611

Requests for balance changes generally go in the Suggestions forum. http://www.bay12games.com/forum/index.php?board=5.0

Issue History

Date Modified Username Field Change
2012-03-20 09:34 JasonMel New Issue
2012-03-20 09:43 JasonMel Tag Attached: adventurer
2012-03-20 09:43 JasonMel Tag Attached: bolt
2012-03-20 10:10 user6 Note Added: 0021611
2012-03-20 10:10 user6 Status new => resolved
2012-03-20 10:10 user6 Resolution open => no change required
2012-03-20 10:10 user6 Assigned To => user6
2012-03-21 12:05 user6 Relationship added related to 0005516