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IDProjectCategoryView StatusLast Update
0005804Dwarf FortressWorld Generation -- Parameterspublic2012-04-12 00:27
ReporterJeoshua Assigned To 
PrioritynormalSeveritymajorReproducibilityalways
Status newResolutionopen 
Product Version0.34.07 
Summary0005804: MAX_POP_NUMBER Entity token does not seem to work
DescriptionThe MAX_POP_NUMBER entity token does not seem to be being respected in world generation.

Setting the worldgen civilization cap to -1 will break all limits, leading to civilizations sprawling anywhere they can find purchase according to their biome support and other settings. Cities grow out of all proportion, no matter what their MAX_POP_NUMBER is supposed to be.

The expected behavior according to all sources I can find is that any entity will only have as many members as their MAX_POP_NUMBER declares, in this circumstance.
Steps To Reproduce1) Set any entity MAX_POP_NUMBER to any number you wish.
2) Generate a world with [TOTAL_CIV_POPULATION:-1] and [SITE_CAP:-1]
Additional InformationThis has been broken since I started playing Dwarf Fortress, back in 0.31.25
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Date Modified Username Field Change
2012-04-12 00:27 Jeoshua New Issue