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IDProjectCategoryView StatusLast Update
0005846Dwarf FortressDwarf Mode -- Environmentpublic2012-04-28 11:13
Reporterkeir Assigned Touser1294 
PrioritylowSeveritytweakReproducibilityhave not tried
Status resolvedResolutionduplicate 
Product Version0.34.07 
Summary0005846: Dwarf's falling into magma survive for multiple Z-levels
DescriptionI had a dwarf child population explosion probably due to using 0, 0 in the init file for babies/children (which is another separate issue) so that 40% of my fort were lazy children. Luckily I had a lava tube. So I built a hanging set of floors above the tube, assigned it as a meeting area, and then got the children to deconstruct it when there was no one else of value there. 18 of the little darlings plunged to their death. Except they kept plunging all the way down until they discovered the magma sea and adamantium! Aside from instant reporting of what they found, how did they survive falling through over 60 z-levels of magma?
I suspect some of the new cart physics for objects slowing down in liquid might fix this but it seems nonsensical.
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Relationships

duplicate of 0000397 confirmedlethosor Creatures fall too fast through magma, die of bleeding instead of melting/suffocating, scout out/reveal areas while dying 

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Issue History

Date Modified Username Field Change
2012-04-28 08:16 keir New Issue
2012-04-28 11:13 user1294 Relationship added duplicate of 0000397
2012-04-28 11:13 user1294 Status new => resolved
2012-04-28 11:13 user1294 Resolution open => duplicate
2012-04-28 11:13 user1294 Assigned To => user1294