View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0000592 | Dwarf Fortress | Dwarf Mode -- Skills and Professions | public | 2010-04-06 01:27 | 2014-03-29 23:14 |
Reporter | Greyhawk | Assigned To | |||
Priority | normal | Severity | minor | Reproducibility | always |
Status | new | Resolution | open | ||
Platform | Windows | OS | Vista | OS Version | sp1 |
Product Version | 0.31.01 | ||||
Summary | 0000592: Building roads doesn't require masonry, but gives skill increases (after it's designed). | ||||
Description | Expected either: 1. Building roads job requires masonry to be enabled. or 2. Building roads doesn't give masonry skill increases. Should have a consistent behavior like all the other jobs. | ||||
Tags | Intentional/Expected?, road, skills | ||||
|
Building roads gives skill in masonry, carpentry, or metalsmithing, depending on the material used to build the road. It's just like all other buildings that require architecture (including the gradual experience gain as construction progresses), except that it doesn't require the corresponding labor. |
Date Modified | Username | Field | Change |
---|---|---|---|
2010-04-06 01:27 | Greyhawk | New Issue | |
2011-03-13 21:41 | Greyhawk | Tag Attached: skills | |
2011-03-13 21:42 | Greyhawk | Tag Attached: road | |
2011-03-14 06:01 | Quietust | Note Added: 0016233 | |
2011-03-14 06:01 | Quietust | Note Edited: 0016233 | |
2011-03-14 06:02 | Quietust | Note Edited: 0016233 | |
2014-03-29 23:14 |
|
Tag Attached: Intentional/Expected? |