View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0006083 | Dwarf Fortress | Map Features | public | 2012-07-09 06:10 | 2012-07-13 11:01 |
Reporter | peccan | Assigned To | |||
Priority | low | Severity | minor | Reproducibility | have not tried |
Status | new | Resolution | open | ||
Platform | PC | OS | Ubuntu Linux | OS Version | Ubuntu 12.04 LTS |
Product Version | 0.34.11 | ||||
Summary | 0006083: Water depth numbers missing on road tiles | ||||
Description | Water depth indication by numbers replacing water tiles does not work when the tile has been paved into a road. Finished roads covered in water only show the road tile. Look (k) normally states that there's water, and the depth. Unfinished roads flash between water depth and road, and other finished constructs such as stairs flash between the feature and water depth. I have not tried with dirt road. No road tiles were flooded when I edited d_init.txt. | ||||
Steps To Reproduce | * edit d_init.txt to [SHOW_FLOW_AMOUNTS:YES] * flood some finished paved road, unfinished paved road, finished dirt road, unfinished dirt road, and bare soil/rock. * observe | ||||
Additional Information | I use Ironhand/Wormslayer graphics. | ||||
Tags | No tags attached. | ||||
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There is no difference between rough and fine road. |
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It also happen with built bridge maybe it is to show tHere are construction under t? |
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This happens with all buildings, not just roads or bridges. |
Date Modified | Username | Field | Change |
---|---|---|---|
2012-07-09 06:10 | peccan | New Issue | |
2012-07-09 06:13 | peccan | Note Added: 0023190 | |
2012-07-13 09:32 | Vareekasame | Note Added: 0023218 | |
2012-07-13 11:01 | Quietust | Note Added: 0023221 |