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IDProjectCategoryView StatusLast Update
0006083Dwarf FortressMap Featurespublic2012-07-13 11:01
Reporterpeccan Assigned To 
PrioritylowSeverityminorReproducibilityhave not tried
Status newResolutionopen 
PlatformPCOSUbuntu LinuxOS VersionUbuntu 12.04 LTS
Product Version0.34.11 
Summary0006083: Water depth numbers missing on road tiles
DescriptionWater depth indication by numbers replacing water tiles does not work when the tile has been paved into a road. Finished roads covered in water only show the road tile.

Look (k) normally states that there's water, and the depth.

Unfinished roads flash between water depth and road, and other finished constructs such as stairs flash between the feature and water depth.

I have not tried with dirt road.

No road tiles were flooded when I edited d_init.txt.
Steps To Reproduce* edit d_init.txt to
[SHOW_FLOW_AMOUNTS:YES]

* flood some finished paved road, unfinished paved road, finished dirt road, unfinished dirt road, and bare soil/rock.

* observe
Additional InformationI use Ironhand/Wormslayer graphics.
TagsNo tags attached.

Activities

peccan

2012-07-09 06:13

reporter   ~0023190

There is no difference between rough and fine road.

Vareekasame

2012-07-13 09:32

reporter   ~0023218

It also happen with built bridge maybe it is to show tHere are construction under t?

Quietust

2012-07-13 11:01

reporter   ~0023221

This happens with all buildings, not just roads or bridges.

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Issue History

Date Modified Username Field Change
2012-07-09 06:10 peccan New Issue
2012-07-09 06:13 peccan Note Added: 0023190
2012-07-13 09:32 Vareekasame Note Added: 0023218
2012-07-13 11:01 Quietust Note Added: 0023221