View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0006116 | Dwarf Fortress | Creatures | public | 2012-07-21 08:22 | 2014-07-23 10:26 |
Reporter | Quietust | Assigned To | Toady One | ||
Priority | normal | Severity | minor | Reproducibility | have not tried |
Status | resolved | Resolution | fixed | ||
Product Version | 0.34.11 | ||||
Fixed in Version | 0.40.05 | ||||
Summary | 0006116: Fish in aquariums interfere with vermin behavior checks | ||||
Description | Part of the game's "process vermin" logic includes updating all existing "vermin" items in the fortress for milking, escaping from animal traps, air-drowning fish, etc. There appears to be a bug in this logic, however - once it encounters a vermin fish safely stored inside an aquarium filled with water, it breaks out of the loop and skips processing for all remaining vermin in the fortress (i.e. "break;" instead of "continue;"). This bug appears to date back to at least 0.23.130.23a (which is where I first found it). | ||||
Tags | binary patch | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
2012-07-21 08:22 | Quietust | New Issue | |
2012-07-21 09:38 | Quietust | Note Added: 0023311 | |
2012-07-21 09:38 | Quietust | Tag Attached: binary patch | |
2014-03-25 13:23 |
|
Assigned To | => user11 |
2014-03-25 13:23 |
|
Status | new => acknowledged |
2014-07-23 10:26 | Toady One | Status | acknowledged => resolved |
2014-07-23 10:26 | Toady One | Fixed in Version | => Next Version |
2014-07-23 10:26 | Toady One | Resolution | open => fixed |
2014-07-23 10:26 | Toady One | Assigned To | user11 => Toady One |