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IDProjectCategoryView StatusLast Update
0000622Dwarf FortressDwarf Mode -- Diplomacypublic2012-04-08 00:26
ReporterUberNube Assigned To 
PrioritynormalSeverityminorReproducibilityhave not tried
Status newResolutionopen 
OSMS WindowsOS VersionXP, SP 3 
Product Version0.31.01 
Summary0000622: Diplomat leaves unhappy if expedition leader gets a mood while doing talks
DescriptionIf you have a diplomat (in this case a dwarven one) in the process of conducting a meeting with the trader/leader of your fort, and at the same time your trader/leader gets a strange mood, then all diplomacy will immediately stop and you will receive the message "A diplomat has left unhappy".
Steps To ReproduceWait for your trader/leader to get a mood while talking to a diplomat.
TagsNo tags attached.

Relationships

has duplicate 0003430 resolvedLogical2u mayor taken by strange mood - diplomat leaves unhappy 
has duplicate 0005524 resolvedLogical2u Diplomat unhappy about leaders mood 
child of 0000576 confirmeduser6 Diplomat "Leaves Unhappily" if expedition leader dies 

Activities

user6

2010-04-28 13:50

  ~0005581

Looks like this has been around a while:

# 000621 □ [dwarf mode][diplomacy] liaison leaves immediately if leader is in a strange mood

Trowzers

2010-05-02 06:48

reporter   ~0005917

I can confirm that this still happens in 0.31.03 - the moment my expedition leader entered a mood, my dwarven diplomat left unhappy (which was inconvenient as it was very eary in my fortress and I really wanted to request things)

JCU

2011-06-24 02:41

reporter   ~0018028

0.31.25 - confirmed

Kogut

2012-04-01 23:12

reporter   ~0022009

Why it is supposed to be a bug?
*"leader gets a mood while doing talks" - seems to be intended
*"Diplomat "Leaves Unhappily"" - good reaction for dwarf stopping his meeting and searching for dog leather

user6

2012-04-02 12:12

  ~0022039

Last edited: 2012-04-02 12:12

Mainly because a very similar bug was on the old bug list:

000621 □ [dwarf mode][diplomacy] liaison leaves immediately if leader is in a strange mood

PetWolverine

2012-04-02 17:18

reporter   ~0022046

Not that this is a democracy, but I would vote for this not being a bug. As Kogut argues, it seems like a perfectly reasonable reaction on the part of the liaison.

It's different from leaving if the leader "is in a strange mood" - the liaison generally seems patient, and if he'll wait for months while the leader is in the hospital, he should wait till the mood is finished. But if the mood actually interrupts a meeting, well, that's just rude.

mecha_red

2012-04-08 00:26

reporter   ~0022147

In 0.34.07, if your expedition leader enters a mood before the dwarf liaison arrives, then the liaison will immediately leave unhappy once they enter the map with the traders.

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Issue History

Date Modified Username Field Change
2010-04-06 07:31 UberNube New Issue
2010-04-06 18:25 user6 Relationship added related to 0000672
2010-04-28 13:50 user6 Note Added: 0005581
2010-05-02 06:48 Trowzers Note Added: 0005917
2010-06-23 22:31 user6 Relationship added child of 0000576
2010-06-23 22:31 user6 Relationship deleted related to 0000672
2010-10-16 06:19 Logical2u Relationship added has duplicate 0003430
2011-06-24 02:41 JCU Note Added: 0018028
2012-03-01 15:21 Logical2u Relationship added has duplicate 0005524
2012-04-01 23:12 Kogut Note Added: 0022009
2012-04-02 12:12 user6 Note Added: 0022039
2012-04-02 12:12 user6 Note Edited: 0022039
2012-04-02 17:18 PetWolverine Note Added: 0022046
2012-04-08 00:26 mecha_red Note Added: 0022147