View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
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0000622 | Dwarf Fortress | Dwarf Mode -- Diplomacy | public | 2010-04-06 07:31 | 2012-04-08 00:26 |
Reporter | UberNube | Assigned To | |||
Priority | normal | Severity | minor | Reproducibility | have not tried |
Status | new | Resolution | open | ||
OS | MS Windows | OS Version | XP, SP 3 | ||
Product Version | 0.31.01 | ||||
Summary | 0000622: Diplomat leaves unhappy if expedition leader gets a mood while doing talks | ||||
Description | If you have a diplomat (in this case a dwarven one) in the process of conducting a meeting with the trader/leader of your fort, and at the same time your trader/leader gets a strange mood, then all diplomacy will immediately stop and you will receive the message "A diplomat has left unhappy". | ||||
Steps To Reproduce | Wait for your trader/leader to get a mood while talking to a diplomat. | ||||
Tags | No tags attached. | ||||
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Looks like this has been around a while: # 000621 □ [dwarf mode][diplomacy] liaison leaves immediately if leader is in a strange mood |
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I can confirm that this still happens in 0.31.03 - the moment my expedition leader entered a mood, my dwarven diplomat left unhappy (which was inconvenient as it was very eary in my fortress and I really wanted to request things) |
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0.31.25 - confirmed |
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Why it is supposed to be a bug? *"leader gets a mood while doing talks" - seems to be intended *"Diplomat "Leaves Unhappily"" - good reaction for dwarf stopping his meeting and searching for dog leather |
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Mainly because a very similar bug was on the old bug list: 000621 □ [dwarf mode][diplomacy] liaison leaves immediately if leader is in a strange mood |
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Not that this is a democracy, but I would vote for this not being a bug. As Kogut argues, it seems like a perfectly reasonable reaction on the part of the liaison. It's different from leaving if the leader "is in a strange mood" - the liaison generally seems patient, and if he'll wait for months while the leader is in the hospital, he should wait till the mood is finished. But if the mood actually interrupts a meeting, well, that's just rude. |
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In 0.34.07, if your expedition leader enters a mood before the dwarf liaison arrives, then the liaison will immediately leave unhappy once they enter the map with the traders. |
Date Modified | Username | Field | Change |
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2010-04-06 07:31 | UberNube | New Issue | |
2010-04-06 18:25 |
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Relationship added | related to 0000672 |
2010-04-28 13:50 |
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Note Added: 0005581 | |
2010-05-02 06:48 | Trowzers | Note Added: 0005917 | |
2010-06-23 22:31 |
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Relationship added | child of 0000576 |
2010-06-23 22:31 |
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Relationship deleted | related to 0000672 |
2010-10-16 06:19 | Logical2u | Relationship added | has duplicate 0003430 |
2011-06-24 02:41 | JCU | Note Added: 0018028 | |
2012-03-01 15:21 | Logical2u | Relationship added | has duplicate 0005524 |
2012-04-01 23:12 | Kogut | Note Added: 0022009 | |
2012-04-02 12:12 |
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Note Added: 0022039 | |
2012-04-02 12:12 |
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Note Edited: 0022039 | |
2012-04-02 17:18 | PetWolverine | Note Added: 0022046 | |
2012-04-08 00:26 | mecha_red | Note Added: 0022147 |