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IDProjectCategoryView StatusLast Update
0006373Dwarf FortressDwarf Mode -- Immigrationpublic2015-01-08 08:57
Reporterdarkrider2 Assigned Touser6 
PriorityhighSeveritycrashReproducibilityalways
Status resolvedResolutionnot fixable 
PlatformWindows 7OSMicrosoft Windows 7 UltimateOS Version6.1.7601
Product Version0.34.11 
Summary0006373: Units entering map causes crash
DescriptionSAVE HERE: http://dffd.wimbli.com/file.php?id=7973

Read the DFFD page for description of all modifications to raws and outside utilities used.

The first time I encountered this crash, I reloaded and migrants spawned.
Second time, a dwarven trade caravan entered the map after reloading.
Save is the third instance, another migrant spawn, except I extensively reloaded it with different POP_CAPS.

I believe this crash is being caused by units entering or leaving the map.

May be related to the raw edits which removed crossbows, bolts, bows, etc.
Certain professions will still spawn with quivers, empty quivers, and no weapon.
Steps To ReproduceWait about 30s-1min after loading game and unpausing.

Current fortress population is 19.

Set population cap to 28 or above. Game will crash.
at 27, it sometimes crashes, sometimes spawns 3-4 migrants.
at 21-26, spawns 1-4 migrants. (hasn't crashed on me in this area during 10 trials)
at 20, no dwarves spawn, no crash.
TagsSave Included

Activities

user6

2015-01-08 08:57

  ~0031772

Since save compatibility has been broken since this report, it's hard to tell whether this crash has since been fixed. If anyone has a save that crashes under similar conditions in the latest version, please upload it to http://dffd.wimbli.com/ and PM a manager on the forums (or reopen the report).

Issue History

Date Modified Username Field Change
2013-09-13 11:21 darkrider2 New Issue
2013-09-22 17:14 user6 Tag Attached: Save Included
2015-01-08 08:57 user6 Note Added: 0031772
2015-01-08 08:57 user6 Status new => resolved
2015-01-08 08:57 user6 Resolution open => not fixable
2015-01-08 08:57 user6 Assigned To => user6