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IDProjectCategoryView StatusLast Update
0006854Dwarf FortressAdventure Mode -- Combatpublic2014-11-06 16:32
ReporterArmokGoB Assigned ToToady One  
PrioritylowSeverityminorReproducibilityalways
Status resolvedResolutionfixed 
PlatformWindowsOSWindows 7 64-BitOS Version6.1
Product Version0.40.01 
Fixed in Version0.40.15 
Summary0006854: Pulped body parts don't get severed arteries or functional impairment
DescriptionI'd think that a creature that has had its throat pulped into "an unrecognizable mass" would bleed out or suffocate, but this doesn't seem to happen.
Steps To ReproduceBash a creature in the throat until it gets pulped.
TagsNo tags attached.

Relationships

related to 0006860 confirmeduser6 After severing a neck, the head-neck chunk is labeled as "neck" instead of "head" 
related to 0001534 new Broken/mangled limbs/joints can still be used for walking, attacking, flying 
has duplicate 0007792 resolveduser6 Bandit's neck explodes in gore but he is still alive 
has duplicate 0008086 resolveduser6 Eyeballs heal, so do zombies, healing in general. 

Activities

Trif

2014-07-09 12:58

reporter   ~0025369

The same goes for necks. I bashed an unconscious dude in the neck and tore his upper spine's nervous tissue. Then I hit his neck again and pulped it, and he didn't suffocate.

ArmokGoB

2014-07-10 03:35

reporter   ~0025505

I think the neck is supposed to be behind the throat. Like the neck bone.

Valtam

2014-07-10 09:30

reporter   ~0025548

Check if "an unrecognizable mass" status equates to pulping. If you can still attack that body part and if it appears red-colored on your enemy physical description, it means it hasn't been pulped yet.

Wimopy

2014-07-12 05:50

reporter   ~0025962

Tested in arena. Wounds show upper spine nervous tissue as "cut apart" and "compound fracture" after severe blunt trauma (the injured part collapses into a lump of gore!), the human (who is totally average) still keeps walking and has no problem with anything. Pain is gone, only had bleeding when hit.
Pretty sure necks have a problem right now.

Quietust

2014-07-12 06:09

reporter   ~0025966

Last edited: 2014-09-19 12:48

The "unrecognizeable mass" and "collapses into a lump of gore" messages are almost definitely pulping-related, as they are the very same messages used back in the Old combat system of 0.28.181.40d and earlier whenever you dealt a lethal blow to a body part.

ArmokGoB

2014-07-12 06:30

reporter   ~0025968

I was talking about the throat, not the neck, but I guess there's a problem with that too.

APV

2014-07-12 06:44

reporter   ~0025969

If you look at description after such hit, the enemy throat only has bruised status and nothing more.

ArmokGoB

2014-07-12 10:43

reporter   ~0025990

APV: Exactly.

ArmokGoB

2014-07-13 11:09

reporter   ~0026162

Okay. I just ripped a goblin's throat into "loose shreds" and it was only marked as bruised.

Rafal99

2014-07-13 11:12

reporter   ~0026164

I have seen "unrecognizeable mass" message and the affected part was only bruised.
It seems that the messages from the old combat system are just too dramatic compared to damage in the new system.

ArmokGoB

2014-07-14 19:23

reporter   ~0026408

Rafal99: The messages from the old combat system are supposed to signify that a part has been "pulped." Pulped is the point at which even necromancers can't reanimate the part. For all intents and purposes it should be considered missing, due to the extreme level of damage it has sustained. I'd think that any part of the body of any animal being "cloven asunder," "smashed into an unrecognizable mass," "torn into loose shreds," "incinerated," "shattered," etc. would have taken enough damage to the point of having little to no structural integrity and a complete loss of function.

Issue History

Date Modified Username Field Change
2014-07-09 12:08 ArmokGoB New Issue
2014-07-09 12:58 Trif Note Added: 0025369
2014-07-09 15:00 user11 Relationship added related to 0006860
2014-07-10 03:35 ArmokGoB Note Added: 0025505
2014-07-10 09:30 Valtam Note Added: 0025548
2014-07-12 05:50 Wimopy Note Added: 0025962
2014-07-12 06:09 Quietust Note Added: 0025966
2014-07-12 06:30 ArmokGoB Note Added: 0025968
2014-07-12 06:44 APV Note Added: 0025969
2014-07-12 10:43 ArmokGoB Note Added: 0025990
2014-07-13 11:09 ArmokGoB Note Added: 0026162
2014-07-13 11:12 Rafal99 Note Added: 0026164
2014-07-14 19:23 ArmokGoB Note Added: 0026408
2014-08-01 21:14 user6 Relationship added has duplicate 0007792
2014-08-13 18:29 user6 Assigned To => user6
2014-08-13 18:29 user6 Status new => confirmed
2014-08-20 16:28 user6 Summary Creatures with pulped throats don't die => Pulped body parts don't get severed arteries or functional impairment
2014-08-20 16:28 user6 Relationship added has duplicate 0008086
2014-09-19 12:48 Quietust Note Edited: 0025966
2014-10-30 15:38 Toady One Status confirmed => resolved
2014-10-30 15:38 Toady One Fixed in Version => Next Version
2014-10-30 15:38 Toady One Resolution open => fixed
2014-10-30 15:38 Toady One Assigned To user6 => Toady One
2014-10-30 19:30 user6 Relationship added related to 0001534