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IDProjectCategoryView StatusLast Update
0006937Dwarf FortressAdventure Mode -- AIpublic2014-07-10 07:04
ReporterEdern76 Assigned Touser6 
PriorityhighSeverityminorReproducibilityalways
Status resolvedResolutionduplicate 
PlatformWindowsOSWindows 7OS Version64 Bit
Product Version0.40.01 
Summary0006937: Companions run away after joining you
DescriptionWhen you recruit someone as a companion, he will run away until you say him to stop then to follow you. If you don't manage to catch him up at time, he will just dissapear.
Steps To ReproduceRecruit someone as a companion.
TagsNo tags attached.

Relationships

duplicate of 0006705 resolvedToady One Traveling NPCs agree to join you, but don't stop their route 

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Issue History

Date Modified Username Field Change
2014-07-10 03:34 Edern76 New Issue
2014-07-10 07:04 user6 Relationship added duplicate of 0006705
2014-07-10 07:04 user6 Status new => resolved
2014-07-10 07:04 user6 Resolution open => duplicate
2014-07-10 07:04 user6 Assigned To => user6