View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0006965 | Dwarf Fortress | Adventure Mode -- Movement | public | 2014-07-10 12:24 | 2014-07-11 18:55 |
Reporter | Nero1024 | Assigned To | |||
Priority | normal | Severity | minor | Reproducibility | always |
Status | new | Resolution | open | ||
Product Version | 0.40.01 | ||||
Summary | 0006965: Standing/walking creatures w/ [FLIER] can only change flying speed in sneak menu while on ground. | ||||
Description | Creatures (like a raven man) can only change it's flying speed in the sneak menu (S) even when they can stand and walk on the ground. Swimming and crawling speed controls are normal. If the creature lacks the flying gaits related tokens but has the [FLIER] token you can't change the movement speed in the sneak menu with the exception of swimming and crawling. It seems that the flying gaits takes precedence over biped/quad gaits. Swimming and crawling gaits do not seem to be affected. I'm not too sure if this is intentional, an oversight, or a bug. | ||||
Steps To Reproduce | Assume control of any creature with the [FLIER] token and attempt to change walking speed while on the ground. | ||||
Additional Information | Swimming and crawling speed controls are normal and fine. The creature can still jump (and get injured from long drops) and do long jumps if going fast enough. | ||||
Tags | No tags attached. | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
2014-07-10 12:24 | Nero1024 | New Issue |