View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0006985 | Dwarf Fortress | Material Properties | public | 2014-07-10 16:40 | 2014-07-25 13:35 |
Reporter | Quietust | Assigned To | Toady One | ||
Priority | normal | Severity | minor | Reproducibility | have not tried |
Status | resolved | Resolution | fixed | ||
Product Version | 0.40.02 | ||||
Fixed in Version | 0.40.05 | ||||
Summary | 0006985: Some wood densities not applied properly | ||||
Description | The following trees are defining their SOLID_DENSITY near the bottom of their tokens, which in a few cases causes the density to be applied to the wrong material: TOWER_CAP (okay) BLACK_CAP (okay) NETHER_CAP (okay) GOBLIN_CAP (okay) FUNGIWOOD (okay) TUNNEL_TUBE (okay) SPORE_TREE (okay) BLOOD_THORN (okay) GLUMPRONG (okay) FEATHER (bad, applied to EGG) HIGHWOOD (bad, applied to FLOWER) | ||||
Tags | Probable Quick Fix | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
2014-07-10 16:40 | Quietust | New Issue | |
2014-07-10 16:58 |
|
Tag Attached: Probable Quick Fix | |
2014-07-25 13:35 | Toady One | Status | new => resolved |
2014-07-25 13:35 | Toady One | Fixed in Version | => Next Version |
2014-07-25 13:35 | Toady One | Resolution | open => fixed |
2014-07-25 13:35 | Toady One | Assigned To | => Toady One |