View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
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0007009 | Dwarf Fortress | Adventure Mode -- General | public | 2014-07-10 19:53 | 2015-12-22 17:47 |
Reporter | Robsoie | Assigned To | |||
Priority | normal | Severity | minor | Reproducibility | always |
Status | new | Resolution | open | ||
Product Version | 0.40.02 | ||||
Summary | 0007009: Important slowdown near a goblin site | ||||
Description | I uploaded the saved game on that dropbox page (don't right click -> Save As, it is not a direct link) https://www.dropbox.com/s/3bvg0deqm4b7eod/slowdowngob.rar The character previously infiltrated (stealth) a goblin big site and moved into a tower , in there he killed many of the goblins present, creating panic with several of them running away. At the top of that tower, at some point i noticed an undead appearing out of nowhere, i decided to go down, the undead didn't followed apparently. Once i reached the bottom of the tower, as i was still in stealth movement, i noticed several large sight range, like the one produced by undead. I looked with L on several Z level up and noticed on top of the bottom several undead, it seems it was all the goblin i killed that were raised by something/someone. And from there an intense slowdown started, i moved (extremely slowly due to the important slowndown) north-northwest for a while trying to see if making some distance between me and that tower would lower the lag but it didn't. At the point of the saved game, the tower i came out from should be located on the character own south east | ||||
Tags | No tags attached. | ||||
related to | 0007154 | resolved | Toady One | Maxed-out animal populations cause lag in dwarf/goblin sites |
related to | 0007526 | confirmed | Dark towers contain thousands of goblins and trolls, causing lag | |
has duplicate | 0009395 | resolved | Moving around near populated dark towers causes extreme slow down and crashing |
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forgot to mention, the game went back to an acceptable level of responsivity once i managed to move rather far northwest from the tower (while doing so i moved near another similar tower, without undead as the goblins were still alive in it), so definitively linked to what was going on in that specific tower. |
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Similar to 0009177, "FPS death when approaching dark tower in adv mode" so why not also close this as a duplicate of 0007526, "Dark towers contain thousands of goblins and trolls, causing lag"? |
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Save from 0009395: http://dffd.bay12games.com/file.php?id=11526 |
Date Modified | Username | Field | Change |
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2014-07-10 19:53 | Robsoie | New Issue | |
2014-07-10 19:57 | Robsoie | Note Added: 0025660 | |
2014-07-13 12:32 |
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Relationship added | related to 0007156 |
2014-07-13 12:32 |
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Relationship deleted | related to 0007156 |
2014-07-13 12:32 |
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Relationship added | related to 0007154 |
2015-12-03 03:17 |
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Relationship added | has duplicate 0009177 |
2015-12-03 03:18 |
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Relationship deleted | has duplicate 0009177 |
2015-12-03 03:20 |
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Relationship added | related to 0007526 |
2015-12-06 08:38 |
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Note Added: 0033505 | |
2015-12-22 17:46 |
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Relationship added | has duplicate 0009395 |
2015-12-22 17:47 |
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Note Added: 0034140 |