View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0007073 | Dwarf Fortress | Adventure Mode -- Environment | public | 2014-07-11 12:06 | 2014-07-11 12:06 |
| Reporter | thvaz | Assigned To | |||
| Priority | normal | Severity | minor | Reproducibility | always |
| Status | new | Resolution | open | ||
| Platform | PC | OS | Windows 7 | OS Version | SP 1 |
| Product Version | 0.40.02 | ||||
| Summary | 0007073: Burnt grass regenerates too fast. | ||||
| Description | If an area is burnt by fire (in my tests, dragonfire), the fire spreads as usual, but if you sleep or wait using the Z command, after the time passes the area isn't burnt anymore, as if it never caught fire. | ||||
| Steps To Reproduce | Put fire in grass, let it spread, wait or sleep in the local. | ||||
| Tags | No tags attached. | ||||
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2014-07-11 12:06 | thvaz | New Issue |