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Reporter | gaite | Assigned To | user11 | |
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Priority | normal | Severity | minor | Reproducibility | always |
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Status | resolved | Resolution | duplicate | |
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Platform | Linux | OS | Crunchbang | OS Version | Waldorf |
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Product Version | 0.40.03 | |
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Summary | 0007392: Previously revealed areas hidden after unretiring |
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Description | Unretiring a fortress behaves like a reclaim and any creatures in the now hidden areas are unable to path out, killing framerate. Any visible creatures can reveal tiles normally.
Didn't check to see what happens when all of the fortress population happens to be underground. |
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Steps To Reproduce | Retire a fortress, then unretire it. |
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Additional Information | Stuck creatures could be located by zooming from the units menu, but were invisible when viewing a tile. |
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Tags | No tags attached. |
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