View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0007413 | Dwarf Fortress | Adventure Mode -- Travel | public | 2014-07-17 03:24 | 2014-07-17 07:34 |
Reporter | HenAi | Assigned To | |||
Priority | normal | Severity | minor | Reproducibility | have not tried |
Status | resolved | Resolution | no change required | ||
OS | Windows 7 | ||||
Product Version | 0.40.03 | ||||
Summary | 0007413: Broken Day-Night Cycle on Fast Travel | ||||
Description | http://dffd.wimbli.com/file.php?id=9030 Try loading the save, then enter fast travel. Go one to the left and one down. You'll see the map turn to day mode. Stop there. Range of sight is normal for day time. Then enter fast travel again and go back to the spot you started out in. Map turns to night mode and upon stopping, range of sight is set to night. The dwarfs in the hamlet aren't sleeping, though. Doing those steps repeatedly leads to the same result. If you walk around in fast travel in the part that's set to day, time on the sun clock at the top advances as normal. If you walk back and forth in fast travel in the night part and then go back to the day part, the clock will have advanced as normal, too. The night area takes up part of the hamlet and part of the area to the left and north of it. It's not tied to latitude, though - if you walk a bit further west from the area to the north of the hamlet, it'll turn to day again. No clue what could be causing this. No mods are in use and no ini settings have been modified. | ||||
Tags | No tags attached. | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
2014-07-17 03:24 | HenAi | New Issue | |
2014-07-17 03:55 | edmus | Note Added: 0026729 | |
2014-07-17 04:18 | HenAi | Note Added: 0026732 | |
2014-07-17 07:34 |
|
Note Added: 0026747 | |
2014-07-17 07:34 |
|
Status | new => resolved |
2014-07-17 07:34 |
|
Resolution | open => no change required |
2014-07-17 07:34 |
|
Assigned To | => user6 |