View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0007464 | Dwarf Fortress | World Generation -- Constructions | public | 2014-07-18 19:35 | 2014-07-19 07:26 |
| Reporter | Khym Chanur | Assigned To | |||
| Priority | normal | Severity | minor | Reproducibility | have not tried |
| Status | resolved | Resolution | no change required | ||
| Platform | AMD x86, 64 bit | OS | Fedora 20 | OS Version | Linux 3.15 |
| Product Version | 0.40.03 | ||||
| Summary | 0007464: Cluster of 8 worldgen tombs | ||||
| Description | In adventurer mode I encountered a cluster of 8 tombs in a 3x3 pattern (minus the middle wester square). Save file: http://dffd.wimbli.com/file.php?id=9062 The adventurer is right at the site of the tombs. | ||||
| Tags | No tags attached. | ||||
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I might be missing something, but why is this a problem? Egyptian pyramids are also clustered. |
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From a game-balance perspective, it puts a lot of loot together in one place. |
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That's not the kind of game-breaking balance issue that warrants a bug report. |
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2014-07-18 19:35 | Khym Chanur | New Issue | |
| 2014-07-18 22:33 |
|
Note Added: 0026931 | |
| 2014-07-18 22:33 |
|
Assigned To | => user6 |
| 2014-07-18 22:33 |
|
Status | new => feedback |
| 2014-07-18 22:54 | Khym Chanur | Note Added: 0026935 | |
| 2014-07-18 22:54 | Khym Chanur | Status | feedback => assigned |
| 2014-07-19 07:25 |
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Status | assigned => resolved |
| 2014-07-19 07:25 |
|
Resolution | open => no change required |
| 2014-07-19 07:26 |
|
Note Added: 0026943 |