View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0007483 | Dwarf Fortress | Dwarf Mode -- Buildings, General | public | 2014-07-19 08:29 | 2014-07-19 09:20 |
Reporter | exottoyuhr | Assigned To | |||
Priority | normal | Severity | minor | Reproducibility | always |
Status | resolved | Resolution | duplicate | ||
Platform | Windows | ||||
Product Version | 0.40.03 | ||||
Summary | 0007483: Implicit floors above a constructed wall aren't created if a tree already occupies the tile. | ||||
Description | Pretty much what it says above. See also Steps to Reproduce. | ||||
Steps To Reproduce | Build a wall where part of a tree is one Z-level up from it, then cut the tree down. The floor on the next Z-level up, which ought to be generated when you build a wall, isn't there. New construction in the tile works, though. | ||||
Tags | No tags attached. | ||||
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Duplicate of 0007127 - it is fixed for the next release. |
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Thanks. (Tried to find how to close this, but found that I don't have permission to; will have to wait for someone else...) |
Date Modified | Username | Field | Change |
---|---|---|---|
2014-07-19 08:29 | exottoyuhr | New Issue | |
2014-07-19 08:36 | thvaz | Note Added: 0026950 | |
2014-07-19 08:40 | exottoyuhr | Note Added: 0026951 | |
2014-07-19 09:20 |
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Relationship added | duplicate of 0007127 |
2014-07-19 09:20 |
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Status | new => resolved |
2014-07-19 09:20 |
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Resolution | open => duplicate |
2014-07-19 09:20 |
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Assigned To | => user11 |