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IDProjectCategoryView StatusLast Update
0007514Dwarf FortressAdventure Mode -- Sitespublic2014-07-20 20:19
Reportersmjjames Assigned To 
PrioritynormalSeveritymajorReproducibilityalways
Status newResolutionopen 
PlatformWindows 8 
Product Version0.40.03 
Summary0007514: Vault mobs disappear after I leave site and return
DescriptionOkay, first of all, the first time I visited, there were mobs and theres a few corpses to show that (the demon ones, not the others), but when I returned from gathering corpses for a necroarmy, the mobs are nowhere to be found, not even on the blood sensing ability, which btw, showed all of the mobs in there.

http://dffd.wimbli.com/file.php?id=9079
TagsNo tags attached.

Relationships

related to 0008172 new Waiting/sleeping in vaults resets them 

Activities

smjjames

2014-07-20 13:15

reporter   ~0027049

Last edited: 2014-07-20 13:27

Still working with version 40.03 atm and am in the proccess of doing a more detailed investigation of the bug.

To start with, here's a 'control' save, I've found a new vault (it's a bit south of me), but I haven't visited it yet.

'Control' save: http://dffd.wimbli.com/file.php?id=9082

Just to note two things, I'm using Maydays graphics pack and I did give humans night vision so my character could have it.

Edit: Test 1, Visited the site, didn't enter though, then went and fed and then returned, demons still there.

Edit2: Wierd, some of the mobs aren't hostile on sight to me. Might be because I'm a vampire necromancer, not sure.

smjjames

2014-07-20 13:35

reporter   ~0027051

Last edited: 2014-07-20 13:40

Aha, reproduced it for sure.

http://dffd.wimbli.com/file.php?id=9085

Steps: Find vault.

2. Go inside, you don't have to kill anything, may have to get one to engage you.

3. Leave site, go to fast travel mode and go somewhere.

4. Return.

5. See that the mobs have vacated the place.

Quietust

2014-07-20 20:19

reporter   ~0027096

Last edited: 2014-07-20 20:19

This may be related to behavior I observed back in version 0.34 with Human tombs (0005557) - if you visited them, left (by walking far enough to offload the tomb), then came back, they were completely empty.

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Issue History

Date Modified Username Field Change
2014-07-20 10:01 smjjames New Issue
2014-07-20 13:15 smjjames Note Added: 0027049
2014-07-20 13:19 smjjames Note Edited: 0027049
2014-07-20 13:27 smjjames Note Edited: 0027049
2014-07-20 13:35 smjjames Note Added: 0027051
2014-07-20 13:40 smjjames Note Edited: 0027051
2014-07-20 20:19 Quietust Note Added: 0027096
2014-07-20 20:19 Quietust Note Edited: 0027096
2014-08-27 16:40 lethosor Relationship added related to 0008172