View Issue Details

IDProjectCategoryView StatusLast Update
0007607Dwarf FortressPathfindingpublic2014-08-14 13:45
ReporterGoton Assigned ToToady One  
PriorityhighSeveritymajorReproducibilityhave not tried
Status resolvedResolutionfixed 
PlatformWindowsOS7OS Version32-Bit
Product Version0.40.04 
Fixed in Version0.40.09 
Summary0007607: Caravans get stuck/ignore smooth walls or try to cramp in tight spaces
DescriptionI am not completely sure which one it is, but I hope the save file will give some insight. Might be the trees too.

Save file: http://dffd.wimbli.com/file.php?id=9136
Additional InformationI'll annoyingly have to mine out my memorial hall, but can you do when there are things to trade.
TagsNo tags attached.

Relationships

related to 0007404 resolvedToady One Merchant wagons stuck near the trade depot 

Activities

user6

2014-07-24 10:34

  ~0027435

By caravans, do you mean wagons?

Goton

2014-07-24 11:19

reporter   ~0027437

Yes indeed, my bad for not being clear.

Toady One

2014-08-14 13:45

administrator   ~0029053

Wagons were trying to drive past each other for whatever reason, so they just bonked into each other. I allowed one wagon to defer now and let the other one drive through, and then it'll resume.

Issue History

Date Modified Username Field Change
2014-07-24 10:05 Goton New Issue
2014-07-24 10:34 user6 Note Added: 0027435
2014-07-24 10:34 user6 Assigned To => user6
2014-07-24 10:34 user6 Status new => feedback
2014-07-24 11:19 Goton Note Added: 0027437
2014-07-24 11:19 Goton Status feedback => assigned
2014-07-24 12:54 user6 Relationship added related to 0007404
2014-08-14 13:45 Toady One Note Added: 0029053
2014-08-14 13:45 Toady One Status assigned => resolved
2014-08-14 13:45 Toady One Fixed in Version => Next Version
2014-08-14 13:45 Toady One Resolution open => fixed
2014-08-14 13:45 Toady One Assigned To user6 => Toady One