View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0007737 | Dwarf Fortress | Dwarf Mode -- Environment | public | 2014-07-30 08:12 | 2014-07-30 11:33 |
Reporter | tiniuclx | Assigned To | |||
Priority | normal | Severity | minor | Reproducibility | have not tried |
Status | resolved | Resolution | duplicate | ||
Product Version | 0.40.05 | ||||
Summary | 0007737: Dwarf stuck in tree kills FPS | ||||
Description | I had a sudden loss of FPS, I was reaching about 8. When I looked around the map I saw two dwarves stuck in two trees, close to each other. I designated the trees to be cut but before the woodcutter made his way, one of the stuck dwarves managed to get to the ground. Once the tree was felled the FPS returned to normal, playable values. | ||||
Additional Information | I would presume that the lag is caused by the pathing algorithm trying to find a valid path and failing, thus it keeps looking and slows the game down. | ||||
Tags | 0.40.05, Climbing, pathfinding, pathing, tree | ||||
Date Modified | Username | Field | Change |
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2014-07-30 08:12 | tiniuclx | New Issue | |
2014-07-30 08:21 | Talvieno | Note Added: 0027949 | |
2014-07-30 08:35 |
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Note Added: 0027952 | |
2014-07-30 08:35 |
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Assigned To | => user6 |
2014-07-30 08:35 |
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Status | new => feedback |
2014-07-30 08:35 |
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Relationship added | duplicate of 0007284 |
2014-07-30 09:05 | tiniuclx | Tag Attached: 0.40.05 | |
2014-07-30 09:05 | tiniuclx | Tag Attached: tree | |
2014-07-30 09:05 | tiniuclx | Tag Attached: Climbing | |
2014-07-30 09:05 | tiniuclx | Tag Attached: pathing | |
2014-07-30 09:05 | tiniuclx | Tag Attached: pathfinding | |
2014-07-30 11:10 | tiniuclx | Note Added: 0027969 | |
2014-07-30 11:10 | tiniuclx | Status | feedback => assigned |
2014-07-30 11:33 |
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Status | assigned => resolved |
2014-07-30 11:33 |
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Resolution | open => duplicate |