View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0007846 | Dwarf Fortress | Dwarf Mode -- Pets | public | 2014-08-04 18:37 | 2014-08-04 20:30 |
Reporter | silent_martyr | Assigned To | |||
Priority | normal | Severity | minor | Reproducibility | always |
Status | resolved | Resolution | duplicate | ||
Platform | Windows 8.1 | ||||
Product Version | 0.40.06 | ||||
Summary | 0007846: Dogs behind door set to passable but not pet passable cause fps drop | ||||
Description | When dogs are put behind a door that is passable but not pet passable they will try to path to the meeting area but cannot. This causes FPS drop. | ||||
Steps To Reproduce | Have meeting area, put a lot of dogs in closed off pasture (not meeting area), put in door. Make door passable but not pet passable. Remove pasture zone, dogs will go to doors and fps will experience steady drop. | ||||
Tags | No tags attached. | ||||
duplicate of | 0000797 | confirmed | Animals/pets repeatedly try to find path through pet-locked/"tightly closed" doors, causing lag |
Date Modified | Username | Field | Change |
---|---|---|---|
2014-08-04 18:37 | silent_martyr | New Issue | |
2014-08-04 20:30 |
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Relationship added | duplicate of 0000797 |
2014-08-04 20:30 |
|
Status | new => resolved |
2014-08-04 20:30 |
|
Resolution | open => duplicate |
2014-08-04 20:30 |
|
Assigned To | => user11 |