View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
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0007913 | Dwarf Fortress | Dwarf Mode -- Immigration | public | 2014-08-08 13:53 | 2014-08-11 16:29 |
Reporter | conflictsreign | Assigned To | |||
Priority | low | Severity | minor | Reproducibility | sometimes |
Status | assigned | Resolution | open | ||
Product Version | 0.40.06 | ||||
Summary | 0007913: migrants pause at edge of map | ||||
Description | Migrants in this version stop at the edge of the map for a long time before finding jobs. | ||||
Tags | No tags attached. | ||||
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Please upload a save that demonstrates the problem to http://dffd.wimbli.com/ and post the link here. |
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Migrants usually path to a meeting zone. If they can't reach one, they'll wait on the map edge until they lose their new migrant flashing X. That's my understanding of how the mechanic works. I guess the fact that they wait on the map edge when there is no meeting zone could be considered a bug. But the long time before finding jobs is intended behavior. |
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I haven't got the save any more- but I had 3 meeting zones at the time. One was created over a statue garden, one over a meeting hall, and the other over whichever room is created by a well. |
Date Modified | Username | Field | Change |
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2014-08-08 13:53 | conflictsreign | New Issue | |
2014-08-08 14:14 |
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Note Added: 0028617 | |
2014-08-08 14:14 |
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Assigned To | => user6 |
2014-08-08 14:14 |
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Status | new => feedback |
2014-08-08 20:24 | King Mir | Note Added: 0028631 | |
2014-08-11 16:29 | conflictsreign | Note Added: 0028841 | |
2014-08-11 16:29 | conflictsreign | Status | feedback => assigned |