View Issue Details

IDProjectCategoryView StatusLast Update
0007915Dwarf FortressPathfindingpublic2014-08-08 14:12
ReporterTwiddledee Assigned Touser6 
PrioritynormalSeveritymajorReproducibilityhave not tried
Status resolvedResolutionduplicate 
OSWindowsOS VersionWindows 7 
Product Version0.40.06 
Summary0007915: Animals trying to path out of the cavern bring FPS to a crawl when they reach a non pet passable door
DescriptionThis is probably the same bug as 0000797. http://www.bay12games.com/dwarves/mantisbt/view.php?id=797 The FPS drops from 78 to 12 whenever a naked mole dog waits at the door. Once it is terrified away, the FPS recovers... until, shortly afterward, it returns.
Steps To ReproduceHave a door to the cavern. If and when a wild animal approaches it, set to pet passable.
Additional InformationFirst bug report :)
TagsNo tags attached.

Relationships

duplicate of 0000797 confirmeduser6 Animals/pets repeatedly try to find path through pet-locked/"tightly closed" doors, causing lag 

Activities

user6

2014-08-08 14:12

  ~0028616

Yes, it's 0000797. If a bug has already been reported, please don't report it again. If the report has been erroneously closed, please PM a manager on the forums.

Issue History

Date Modified Username Field Change
2014-08-08 13:59 Twiddledee New Issue
2014-08-08 14:12 user6 Note Added: 0028616
2014-08-08 14:12 user6 Relationship added duplicate of 0000797
2014-08-08 14:12 user6 Status new => resolved
2014-08-08 14:12 user6 Resolution open => duplicate
2014-08-08 14:12 user6 Assigned To => user6