View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update | 
|---|---|---|---|---|---|
| 0008365 | Dwarf Fortress | World Generation -- General | public | 2014-09-27 14:28 | 2014-09-27 15:28 | 
| Reporter | Goblin Cookie | Assigned To | |||
| Priority | normal | Severity | crash | Reproducibility | always | 
| Status | resolved | Resolution | duplicate | ||
| OS | Windows Vista | ||||
| Product Version | 0.40.13 | ||||
| Summary | 0008365: Chat worthy nobles defined in a Dark Fortress Civilization crashes the game on World Gen | ||||
| Description | While modding I found something out that I am not very happy with.  It seems that the Dark Fortress civilization type can only cope with non-chat worthy nobles, meaning nobles that are only entitled at the end of world generation (the boring kind). If you try to create a world with such nobles in it, then the game crashes without anything in the error log while it is placing civilizations. I suspect this has something to do with the hard-coded devil-creation process for that site type. Anyway it is something that I would appreciate being fixed since I aim to have all nobles chat worthy. | ||||
| Steps To Reproduce | 1. Create a chat-worthy noble for a dark fortress entity. 2. Create a world. | ||||
| Tags | No tags attached. | ||||
| Date Modified | Username | Field | Change | 
|---|---|---|---|
| 2014-09-27 14:28 | Goblin Cookie | New Issue | |
| 2014-09-27 15:28 |  | Note Added: 0030410 | |
| 2014-09-27 15:28 |  | Relationship added | duplicate of 0006941 | 
| 2014-09-27 15:28 |  | Status | new => resolved | 
| 2014-09-27 15:28 |  | Resolution | open => duplicate | 
| 2014-09-27 15:28 |  | Assigned To | => user1294 | 
